My critique is try sculpting a couple of skulls first. It looks like you kinda have an idea where certain structures in the face should be, but still a little lost. Here is a nice site to get you started with some refs http://anatomy4sculptors.com/?menu=9&sub=22#body By doing a head a day or even a week, you will improve…
So this day I am posting yesterdays and todays drawings and studies. I am soon moving so I will not always be close to my computer. So those times I will always do like I will do today. Post several days of work in one post. Thanks for understanding =) . Day 22: 2D Studies: Day 23: 2D Studies:
That was my problem with the 27" that I tried in stores, it felt too large. I definitely wouldn't utilize all the space but sadly my 13HD is too small. I've been holding out for a refresh of the 22/24 so the 24" Pro will do just fine for me with the ergo arm attachment. Hoping to get this pre-ordered here in Canada when…
We have a Monoprice 22" display tablet at work as a test, and it's been OK, just OK. The hardware is alright, but the drivers are not great. Seems it's a rebranded Huion, and some have said you can use the Huion drivers. But the price is certainly attractive.…
With a short deadline it sounds like you just need the facts on that final step, here's some links ref & tutors http://boards.polycount.net/showthread.php?t=53002 tutors http://boards.polycount.net/showthread.php?t=36177 texturing tips http://features.cgsociety.org/story_custom.php?story_id=4678 texturing tutorial…
Blaizer - here's your Porky pig! You'll probably still think it's a stylistic mismatch though. http://upload.wikimedia.org/wikipedia/en/2/22/BGE2-scr1.jpg Comparing the Jade in the teaser trailer and this new one, I am completely convinced it's BGE2. Probably an internal gameplay mockup, which is why they wouldn't have…
Nevermind, I got it working following this tut. https://quixel.com/blog/2020/1/22/blending-megascans-assets-in-ue4 The only thing I did differently was to use a second VT for the world height and put the virtual texture num LODs up to 7. Results are as good as the distance field. :)
O_O Oh my God Eric just went to your site, that is some killer portfolio. Awesome Hope you wont mind me asking this but roughly how long time is given to you for making unity environments? We are doing it in max 20-22 days and one 3D person.
Wow, just over 24 hours since we went live and we are already at 22% of the final goal!! A lot of cool questions and comments on the site which we are busily trying to answer. If you haven't had a chance pop over to the site and take a look. :) http://support.satellitereign.com/ Thanks for the support.
So...umm. Yeah I must be getting old at 22 since I lack the urge to suddenly rape the nearest piece of furniture. Guess I'm past my prime. Ohh well. Ironically...theres a furniture store in NY that goes by the name of Seaman's. http://www.ny.com/shopping/furniture/seamans.html