I would argue to keep the community Adam, you need to require one of the eight BE a student or hobbyist for each team. That yes, by god, they may not be up to the rest of the teams standards, but working with them will help them get better. Just limit what these people do to the smaller things in the project. Otherwise its…
Come on sushi off a conveyor belt how fresh is that! It's like Apples version of this: Yea, she's a PC. Right down to the pretentious atmosphere and overpriced, undersized goods! I'm also not sure they're set up to handle a large group? I'm in for any type of place anywhere, east or west it doesn't matter. Preferably some…
Well the plan I have is decent. Mainly my worry was that if they needed something sooner than expected I really couldn't work around that (assuming it was a large file). However, as mentioned above, just reaching an original deadline is workable since I can plan ahead. I just wouldn't have great flexibility if they needed…
It's not too much trouble if you want to do it this way: - You have two types of texture: one that's normal shirt; and one that's a grid of numbers, all evenly spaced. - set up two UV sets for your player's shirts: one for normal texture, and one with the area that will be numbered (which is mapped to 0..1 UV space) - When…
i am a MGS fanboy. Hardcore, i fucking love these games (heh, avatar inspiration too..). I am excited as shit, because i would play MGS4 even if it was on the ps1. There are some areas in those shots, and in the movie thats around somewhere that kinda feels like a letdown. Specifically; the walker-bot things. In the…
My life changed a lot recently, which affected my thoughts on my entry of this contest. I studied music before so I instead incorporate musical score in my effect. Musical score has some strict notation rules for readability, but for a visual effect it needs dynamics, hence the score lines flow like ribbons. I am grateful…
High Moon Studios will be at The Game Developers Conference 2007 in San Francisco! High Moon employs more than 140 developers at a state-of-the-art facility based in San Diego County, California. The award-winning studio is currently developing titles for next-generation video game consoles. At High Moon, artists,…
I happy to say that I finally finished this scene! What started how small art challenge inspired by my Halloween wallpaper - became small 3D scene, which I'm planning to publish in Untiy store. The main gall was do not use any 3th party assets. It's amazing how hard it is in life to find the perfect time for any project,…
Bi-Monthly Game Art Workshop - Workshop #1 Alright guys, since this is the first workshop we're going to keep this one simple, we've got some cool ideas for some more indepth stuff later down the line, but we've got to see how this works out first. Start date: Monday June 8th End date: Monday June 22nd We'll keep this one…