[ QUOTE ] A quick question...why do people in hurricane/earthquake risk areas build their houses out of wood? Watching the news here in England, it appeared that most of the buildings that were damaged/destroyed were wooden structures, and pretty much all the ones that survived were brick...surely if you build brick…
[ QUOTE ] [ QUOTE ] I haven't heard anything about the system specs for it. Can you compare it to Doom3? [/ QUOTE ] Tehcnically, I think Doom3 looks better. Normal maps on virtually everything and the 'ultra' high-res textures give a more detailed look. But Half-Life 2 definitely feels more cinematic, in the way that the…
Hi we are looking for freelancers who canhelp in developing our 3d animation video for commercial purpose.This will be a great project.The projects name is Super Force.here are a list of details which the freelancers must do if they take this project affordable within budget:- 1.modeling 2.rigging 3.animation 4.Vfx…
I'm seeing seams in the lighting when I try to render cube maps in V-Ray. The cubes are for architectural vis for a client. Does anyone know of a better workflow for this? I've animated a camera to point in the six cube directions, and then render six frames. But I get this, as shown in Cubemapgen, with a stripped-down…
Sry my drawing skills suck ass ..( but it should be good enough to see the design.,.) BUT.. i wanted to show my OC ( original character) which i will create in 3D soon :) i have drawn her in many styles, though i prefer semi realistic style. (and i will most likely model her in that style) NEWEST: Concept for clothing (…
Hu, as I am trying to learn and improve my skills I hope you guys will help me with feedback. As it seems to work well for other users to stick to one thread for several characters to be better able to show the progress, I decided to try this approach myself. Here we go with my second character that involves zBrush (I am…
So its been a little while since i've had the chance to update my site. Go see. <font color="red"> 23D </font> Heres some new i candy that i havn't shown off already. The nebuchadnezzar. Little side project on the psp by me and buddy. (1942 style)The images were taken off the pc version, the psp im sure you can imagine was…
Hi, guys! As I said before I don't use callback. I'm new to maxscript and... Sync, your code is too complicated to me. :) Here the steps that I use to get the last selected vertex: 1. selecet some vertices - 10 for example 2. start script what script do: 2.1. store vertex selection in array 2.2. max undo 2.3 store vertex…
It's worth identifying what part of your substance is causing the seam. In your case, it looks like a noise generator. One way that is possible now is to make a sort of buffer/mask near your seams, and mask your noise with this buffer, so there is no contribution near the seams. This can work, but can also cause a weird…
If you look at most rooms in any house, they aren't completely square, or four walls only. There can be bumps where fireplaces once were, concave corners that stem from other rooms and ceilings that slope down on some sides. Here's a quick ref pic for clarification:…