Hey there everyone, before I release my new reel into the wild to attempt to land my first industry role I am hoping to get some feedback be it good or bad to ensure I am showing myself off the best I can. Do not be afraid to be harsh, if something is hindering my chances I will remove or replace it. Does the order and…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hey to all, I was wondering if anyone has some feedback I could go about and create a Whirlpool/Maelstrom kind of effect in UDK for water. I have been racking my brain for a while, and wanted to create it with materials, but since UDK doesn't have a flow map attribute, I don't know how I could be able to fake the suck and…
So ton's of times we have conversations about automation in game art and what sort of impact it will have on our jobs. I think it's pertinent to look at what's happening in the music world. A few years ago we saw microsoft come out with the laughable song smith software. (WARNING EAR BLEEDING MIGHT ENSUE) [ame]…
Our client requires a talented new Character Artist to assist in the creation of their next BIG game. Whether youre a graduate or an experienced artist, if your portfolio is packed with amazing characters then they want to hear from you. This will be an initial 6 - 12 month Contract assignment based in their Midland based…
Hey people, with some help from the ZBrushCentral community (in particular Mark "TVeyes" that helped me with the most difficult code parts) I managed to perfect the code. In the previous version the WrapMode was not changed for the hardcoded Smooth and Masking brushes: in with this new version the Smooth and Masking…
sometimes if one person answers then others dont, but i am not the best person to actually answer this so hoping some more experienced enviro artist might chime in. I just saw that there is some missing information might be helpful to have for the question. I can only make a few general suggestions: since this is mostly…
Oh my. I use PS7, I would be so sad if Windows didn't support it. I haven't read past post 1 but here are my thoughts. Okay, so here's the deal, I think life is sorta f*cking you. I see two possible options. The first is probably the most reasonable. 1.) Time to upgrade and let PS5 go. (*whispering so Adobe doesn't hear*…
Hi everybody. I am working on an environment and I wanted to try to learn this method I saw on a post by Matthew Trevelyan. You can see his post here: https://www.artstation.com/artwork/qQGK6y I understand the basics of a trim sheet. I have used it for basic walls or decals or simple shapes like cylindrical pillars and…