first off imo. you need way more content: 4 pieces all 3d/normal mapped is a little bit few. The portfolio as website: I suggested this already a few other portfolio guys but have a look here: http://www.dafont.com/ the fonts you picked are in my oppinion not unique enough, - it resembles copperplate a little bit. Also the…
Noobs to Pros I think is a false classification that is coming off as almost like elitism. Basically in part, because they all have such a wide class of talent level and specialty in each "level" of being the cg artisan. If there is a sense of respect for one another's skill, then it can work well. If not, then its doomed.…
Seforin, you are getting closer to the right idea, but I think you should read a little bit about the way light behaves. From what I've read, the company didn't approve the art because it didn't look good, or because you didn't use the right colors, they didn't approve it because the variation of the texture or lighting…
Using just photos is a dead end usually . You can try Alchemist/ Sampler AI tool to extract depth and de-light but in my experience it rarely work nice. Only for a few specific subjects. Anyway it seems doing nothing you couldn't do in Photoshop with hipass and content aware fill in regards of delighting. Lightbrush seems…
@Michael Knubben: No problem added it to the code, will be included in the next release New release 1.1.0 Download http://renderhjs.net/textools/blender/ Release notes http://renderhjs.net/textools/blender/log.html What's New Mesh texture tools A new tool to wrap meshes like textures around your objects. Consists of 2…
hi all . So … For some weeks of absences I return to continue my small project. And this time I dash with the warrior " Iguer ". I dashed to redo all the retopologie under Zbrush; so and redo all the anatomy . Besides, and as you can notice it in two enclosed images, warrior in a very symmetric anatomy that I go retouched…
No worries, Neil. I find that critiquing keeps me sharp, so I'm happy to do it! It might be helpful to do a screen of the scene with the lights in it (not in game-mode) so I can see what you're using. BUT, just making a guess, you have a light over by the monitors that is having a pretty big influence on the scene. Couple…
Have you textured other kinds of materials before? Are you talking a PBR workflow? If you can identify the properties that define a metal or a plastic or a wood, how do you think a fabric will be unique? It's like anything else I suppose. Look at what the thing is made of and how it is made. Find lots of reference, real…
very good materials! looks like you're ready to go a bit further. 1. the fire selector being a bright tone detracts greatly from the impact of the shiny silver bolt material. it's not a great material and makes the gun look flat and strange. consider making the fire selector a different material. really dark glossy black…
From my experience, how you approach a scene really varies depending on your goals, is it indoor or outdoor? Dynamic or static? Time of day? Arch vis? Mobile? VR? High end pc? If you are using light mass, download Koola's scene from the market place. Those bounce cards work well, use them if you need some lighting. use…