Baddcog : The sets looks great, but I think you are making your own job way more complicated than it needs to be for the loading screen illustration. In other words : a little bit of planning will save you tons of headaches ! A few tips : - Don't start a loading screen illustration by randomly placing a camera in 3d space…
I would recommend to get the new Wacom Intuos Pro M. The L is way too big unless you are used to draw long strokes already and to be honest if there would be S model and I would be using only one monitor I would be tempted for smaller one. But since there is not size S you can always make the active area smaller if you…
1. You can only alter the shadow map generated by maya through a separate pass. 2. Not really. In DX11 you can create a 'full screen' pass that render on a quad with Shaderfx. This allows you to do 'some' limited full-screen effects. But you won't be able to implement screen space reflection this way.
For this week, I worked on different part, which was to enable the menu and starting screen. For now, I simply tested so that you can start a level from start screen and go back to start screen through menu in the game. More things will be added later- such as choosing different level and artsy design for the HUD etc.
noritsune, that is lookin hella awesome. Though it's too dark to see properly on this screen, and the other screen I checked wasn't the best colour wise. I do think that it could be lightened. THough it is partly this screen it still seems very dark, which puts a lot of the awesome details you put in there to waste. Great…
I changed the way the flaps are angled so it makes more sense, and I added a screen to the back that displays the current charge level. The screen is a holographic display that is projected by the three tubes pointing towards it. the screen is the red part. Now I just need to weld all the parts, and add some more minor…
No, I came to Polycount, and I clicked around, and that was the message displayed on screen. There was a banner and a grey square box that said "What the fuck where you doing last night?" I thought more people would have seen the screen, maybe I should have screen captured it?
In early 2024, I had the opportunity to contribute to the initial Research & Development phase of the Cat Sanches asset for Love, Death + Robots (Season 4, Episode 5, Studio - Agbo/Visual Creatures) https://www.youtube.com/watch?v=G4UHr5KVcq0 https://www.youtube.com/watch?v=9dVCcA37xi8 ARTSTATION…
Hey all :) I`m calling on all my green tooth brothers and sisters to lend a quick helping hand to help my girlfriend (pogo_daddy) and her classmates with promoting their demo reel screening event that will be located in Toronto, Ontario come April 12th. This is probably geared towards more fpr the Industry folk, but any…
Screen space has other connotations I think. usually id associate screen space with post effects that simulate something like AO. its not raytraced rather its screen space. it is still however a post process. an effect handled once the render is complete. Our programmer used to call them passes. eg a bloom and SSAO pass.