Hi! I want to render my stuff in fixed 247 white background. I use HDRI's. The thing is that after render the background color is changed. It is a little darker. I tried 247 color settings under sky, I added backdrop with 247 value, it won't help. Is there some simple option, which I can't find that background won't be…
Hi guys! I've been focusing my practice on blending lately. I've always used the brush set to pressure on both FLOW and OPACITY. However I always hated that opacity difference as I do my strokes. (Im a beginner btw). So I ended up turning off pressure for opacity, leaving it just for flow. Now the issue is I cant blend…
When using the Connect command, for any given selected edges(s), how can you predict which direction the "Slide" setting will move the connecting edge? Is this some arbitrary thing Max chooses based on the selected edges and their relationship to one another, or is there some inherent property of the edges that can be set…
Hi friends! I wrote a small script in the past which could copy/paste the position of a spline-knot. Nothing special. BUT i want to improve the script that makes it possible to copy paste a position of any object/subobject in 3Ds Max. The question i have: Is it possible to grab/set transformation values independet from the…
Hello everyone. :) I have started a new environment project. The setting is a research outpost, with visual inspiration drawn from Mass Effect: Andromeda and Fallout 4. Combining sci-fi structures with signs of decay and long-term exposure. Goals for this project: * Create a wide range of modular assets and props to…
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
Hi, i'll try keep this short. I need your opinions and ideas to make this set better. I stared at it for too long and now it just looks like a pile of shit. Id greatly appreciate if you could point out the bad and good things in this concept.
A while ago there was a polycounter who made a thread about his settings. It looks either like https://www.youtube.com/watch?v=Vcz5Fh6Wcx4 this was a replication or the creator.
www.proeliumtactics.com Environment Builder / set-dresser Proelium Studios is looking for a passionate environment builder / set-dresser. This role involves working with the Creative Director to build, polish, and ship levels using Unreal Engine 4. It involves close collaborative work with the Creative Director to ensure…