Been away from this project for a while due to some overtime at work, but was able to slowly get a few things in. Here's the gist of the update: Basically added textures to the architecture, and made a few props for decoration on the walls. Most of it is quick and dirty just to get the main shapes and colours in (most of…
Really interesting tool with A LOT of potential ! I can see this technique applied to very quickly prototype an asset or entire scene out of say Zbrush. Also in 3D simulations/serious games, where a lot of assets can be quickly optimized and used as they are. Do you think Dark Blender would do well with scanned meshes?…
A quick and dirty way to pull those shells away from the body and quickly sculpt them as different subtools is Mask the areas you want to be made into a new subtool. Tool>SubTool>Extract. Every time you click extract it will extrude a new subtool from the area you have masked. Then you could quickly Dyna mesh the heck out…
Hey there, just out of curiosity, why are you in school for programming but asking about modeling? Seems a bit odd. Anyways, for building a city the best tip I could give is to do everything modularly. That means make it so that you have a bunch of pieces of buildings you can piece together like lego blocks quickly so that…
if he normal maps yes- but once you are done a nice smoothing group set could support the model. exactly what I meant is this (although overdone a bit) I myself have a script that quickly lets me slide the smoothing angle of selected faces or objects (context sensitive) - that way I can quickly highlight or change parts of…
Hello, im not new to baking so ill quickly explain what im doing. Im using Blender, in there i put hard edges on places i need them amd put a seam over thoes hard edges, I unwrap the mesh with 4px of padding and 8px of margin, i export the mesh as an fbx. to marmorset and bake the high poly to the low poly. After the bake…
Yea I just want a way to quickly 1-click take screenshots without interrupting the game, and saving them to the HDD instead of posting them on some random social media site. I have to assume they're storing the video in ram otherwise continuous non-stop video recording while playing games would quickly kill any HDD, the…
Alright, yeah I should relearn substance designer quickly with the adobe tutorials. I'm sure it will all come back to me quickly. The planets I'm making are going to be simpler than the one you made in the video (helpful video for the breakdown though). Thanks for sharing. Gas-like planets and moon/mars planets should be…
yea true... It had the least tuts I guess to? And to be fair I never followed what the modders were actually doing with it back then. I was just surprised that as much was possible so quickly. Yep Valve did a lot better with Half Life 2 in consideration for open source dev back then! ( considering the engine was stolen n…
Yeah, your characters looks simply ugly and deformed to be brutally honest. That's why you don't get a job. You wouldn't want to play a game with these characters neither, would you? :) You picked the hardest part first. That's why you are stuck. Character design is nothing that you start with. You may arrive at it at one…