Here's one more method just for posterity. :) I did this in ZB with Zmodeler. It's from an old thread here: 'The Perna 90-second challenge' Here's the thread. You might get some ideas here too. http://polycount.com/discussion/171343/3ds-max-modeling-a-low-poly-flash-hider#latest https://www.youtube.com/watch?v=ig2WROzB_ho
This character Armor Set was created for New World: Aeternum in collaboration with Side for Amazon Games. Based on the provided concept, I owned the full character production pipeline — from high poly sculpt to final textured, game-ready asset. My responsibilities included: • High poly sculpting • Low poly modeling & clean…
I'm looking for a 3D Artist to render accurately and texture the weapon Venuzdonoa/Venuzdnor from the Misfit of Demon Academy in a semi-realistic style for my own use. I plan to use this in The Elder Scrolls V: Skyrim Special Edition. Willing to pay, but I'd like to pay half prior to the work and the other half upon…
Hi everyone, I’m a 3D Character Artist with 6+ years of experience in game development. I worked on AAA and high-quality projects, including New World and Escape from Tarkov. I work through the full character pipeline: – High-poly sculpting (ZBrush) – Modeling for games (Maya / Blender) – Clean topology for good…
We are in need of a talented 3D modeler to assist us with a project involving both editing an existing asset pack of low-poly 3D models and creating several unique 3D models to align with our needs. The project will be divided into two main aspects: Editing Existing Asset Pack: We have acquired a collection of low-poly 3D…
Looks like to me that the knives blade isn't sharp enough. Don't be so hard on yourself, you've just started modeling, you can't expect much, it takes years of dedicating yourself to modeling in order to model anything with good amount of detail and really good topology. Are these done in blender? All in all, not bad for a…
Ok now. I see the source of the error. My console: [COLOR="White"]No pure server whitelist. sv_pure = 0 VAC secure mode disabled.DΨλЯF √λĐΞЯRu|Ҳ∙E connectedRedownloading all lightmaps] sv_cheats 1] thirdperson] thirdperson_platformer 1] thirdperson_platformer 0] thirdperson_platformer 1] firstperson ] thirdperson…
Hi. I aspire to be a 3d character artist. I've been learning for the past 6 months and continue to learn every day. I have a question regarding UV layout for video game characters as well as cinematic characters. Does it matter if I use one file for example a 2K texture(everything together), or 4 files 512px each (dividing…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…
Hello Everyone :D what's good? My name Harsimran and im from india im doing 3d artwork for almost 2+ years which started as hobby. Please share your views on this? (long post) i was working on my portfolio doing some 3d product Renders. the idea was to use premade assets and improve & show my texturing/shading rendering…