So as sad as it may seem to some of you, what I really want to do is Intro/Outros for Tv shows/movies or idents, small animation projects. I'm struggling to find work, and the work I want to really do is usually made by small VFX studios that are usually just 3 people, so rarely employ. So now I'm thinking... "If…
Thanks for extended beta, you are currently saving my bacon big time :) i found two problems with new version: New version dDO(1.4) will not re-render textures if there is new id map. I click on Rerender button and it just immediately goes to base creator panel, and nothing else happens if i open two or more projects, i do…
Hey, I'll give ya some crits! First off, I would stress this. There are three rules that you MUST follow in order to get interviews: Your very very very best piece of work should come first. Every piece you show that is worse than the best piece will lower the employers opinion of you. If you take a look at an animation in…
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I'm trying to put together a MAXSCRIPT course as I used to be a 3D Modeler turned coder and think 3D artists can really benefit from learning some scripting. Some ideas: Clean up large files (REVIT / BIM) Object advanced Arrays / Scatter / Painter Camera Rig Creator Creating a script installer Download & Import Sketchfab…
I'm a junior 3D artist that recently graduated from college and currently just now seeking job opportunities. I recently got this email that was oddly sent directly to me from a supposed HR for this company called "Art Bully Productions LLC." I looked them up and they look legit, I assume it's some kind of outsourcing…
@Sandra- why not not just hire Kyle Dahl (the creator of the animation samples you provided)? he’s actually a really nice person, and he’s been known to do some freelance. it’s fortunate you know the style you want, and it sounds like you don’t want to cheap out, so don’t- reach out to Kyle directly instead of fishing for…
Hi Nixellion, I'm Yanbin.bai, the creator of "Spring Magic in Maya" I know it may a bit late, but just let anyone who interested in this question to know: Spring Magic in Maya already supported FK controller calculation as the way what you looking for in latest version. You can found the tool and download as free here…
I'm also curious about why Valve is trying this now. The creator of the castAR did an interview a while back explaining how she and her team got into a huge fight with Gabe over their project and they all got fired (or left Valve) over the argument. You'd think Valve would have jumped on the opportunity during that time…
Thanks Marine, I added a bit more, I think it might be worth whilte to write a bit about the financial success for content creators after the TF2 contest. http://www.pcgamer.com/tales-from-the-steam-workshop-we-talk-to-modelers-making-six-figure-sums/…