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Re: How to bake a ''complete map'' from pbr material
Reply by
gamzrock
·
Dec 2016
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Technical Talk
Anything new about a ''complete map export'' in QUIXEL?
2 results
Re: ZacD's "getting my shit together (and finished)" Thread
Reply by
ZacD
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Apr 2011
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3D Art Showcase & Critiques
Here's all the pieces, getting them exported for the udk
Re: [WIP] In-Game Shopping Cart
Reply by
franman
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Jul 2018
·
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3D Art Showcase & Critiques
The resolution I plan to export at will be 4k (3840 × 2160).
2 results
Re: Maya LT ShaderFX
Reply by
shaderfx
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Aug 2013
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General Discussion
Hi monster, Exporting to Unity shaders sounds useful!
5 results
Re: Ue3 available with RoboBlitz
Reply by
Gmanx
·
Nov 2006
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General Discussion
Dammit - anyone know of a good .ase exporter for blender??
2 results
Re: Pandangerous Apparel now open!
Reply by
Rhinokey
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Nov 2007
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3D Art Showcase & Critiques
anyone know how to export svg from photoshop?
3 results
Re: What 3D software are you using?
Reply by
metalliandy
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Apr 2010
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General Discussion
Blender, ZBrush, Silo and Milkshape (awesome exporter) here! ^^
2 results
NDO2 and Normal Channels...
Topic by
Zepic
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Aug 2012
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Technical Talk
Does anybody know if you need to flip any normal channels in NDO2 before exporting out to the Crydev engine?
Zbrush Symmetrical models UV problem?
Topic by
kipiripi
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Mar 2011
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Technical Talk
I have a symmetrical Max model.Half Uv activated. Exporting to ZB.detailing but its giving problem like this. ? ? ?
2 results
Re: My Quixel questions
Reply by
NAIMA
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Aug 2016
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Quixel Megascans
Is there a good setting to export to keyshot as material or whats most close to it?
3 results
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