So are you doing techno / trance album covers yet or what? Wasn't gangaman in the music biz in Amsterdam, you know, ran a repository site when Q3A was big. If he's still around, he might be a good first stepping stone toward getting that happening for you so you can make some cash of these things. Money is such a good…
That is very cool. Nice details. I like it. Now everyones gonna fight over batsockmonkeyman :) --- badd time to post as everyone is drooling right now, doesn't do mine much justice :) Anyway, what I worked on today. Gotta have more than one truck in game so hwy not a classic step-side 1200 polys now without details.
Is this pure ncloth or are you also using joints or a wrap or anything? Start with collision thickness, but it seems to look good around the thighs. If this is a fast movement, maybe look into bumping up collision iterations and step size(I think that's the name, I don't have maya open right now). Also check that your…
I had a few times that issue and I had the impression it was a bug. I solved it selecting the full object and applying a "quick planar map". Nothing else seem to work. Then doing exactly the same seams and UV steps the straighten tool works perfectly. Problem: Solution (or at least works for me) quick planar of the full…
Just a quick update with some progress shots. I've been adding a little more detail and I've also messed around with the proportions a little bit as they just weren't working for me. Next step is to sort out the high and low-poly meshes before I take it into NDO for some extra normal map detail which hopefully should add a…
what giles said. if i were to step into a studio role now i would have to take a paycut due to two issues: 1. i'm "technically" a junior, because i lack in-house experience. 2. travel costs for commuting to/from work. if one of those were removed i'd jump into a studio with very little hesitation. but at the moment i'm…
I agree. I am confused though why you would being that point up? I was asking for suggestions for my next step to get the character modeling started and giving examples of where I am (I.E. if I needed more traditional background before worrying about creating character models). BTW Mop, those where made looking at a…
the trouble is we all become complacent while driving. We do it so much that we take it for granted and no one ever considers what they are actually doing. I think this image captures the insanity of humans driving! If you step back and think about it, when you let monkies drive rocekts on wheels they are going to scratch…
From my understanding, GA and PC had a falling out because of GA management. So polycount started doing their own thing. Basically, if you want info on anything unearthly related, you would have to ask on GA. But all the contests that have popped up on PC over the last year or so have been to step away and do our own thing.
Working on a 1847 Colt Paddington style pistol currently. Going to be making all of the internals as well, so I am slowly taking my time to make sure I get this right. There are a few things remaining that need adjustments at this step before I re-do edges (this is the high poly) and then work on all the internal parts and…