Yeah just play Deus Ex 1......one of the best games ever imo. Slightly OT, but one of the reasons I enjoyed Deus Ex so much was beacuse of JC dentons hammy vioce acting, in fact almost all of them, Gunther etc. It made me feel like I was in a Steven Seagal film. I enjoyed Far Cry for precisiely the same reason, B-movie…
In some cases people duplicate the polygons at the seam. lets say texture A meets textures B with a hard edge. A new polygon textured with texture A is applied over texture B and then vertex alphas are used to "erase" into it. Its almost like a layer in photoshop. This is good because it menas you don't need to create lots…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
So yup finished with Rigging in blender Me After Skinning :D Yup , i was correct Sculpting with posing while maintaining symmetry work B) B) , basically we are animating morphing along with bones B) . FYI This is just a demo to work out on the pipeline and stuff . FYI , just found out using shape key along with multires…
Yeah sure, here's a one off custom apoc car "Highwayman'ish" authored with physics by tumbajamba over @ Nexusmods: https://www.nexusmods.com/fallout4/mods/104585?tab=description ...and how it rolls in FO4 (just forward too 16:19mins) https://www.youtube.com/watch?v=BYYCXjXNnSs
I did this simple sketch of the level where my scene would take place. I am only going to be creating the single tram yard camera (A) but I still like to do these as if I would be working on a level^^. The purpose is to come up with some storytelling ideas by exploring the world around the scene and mostly just fun^^. I…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
Hey, i' m trying to find a way to load a pre skinned mesh on a custom rig. Both mesh are skinned on the same rig and storing both or more in the same scene inst a valuable option. I found a way with maxscript but im pretty sure theres a better way to do it. Here's my pipeline: Save the b mesh enveloppes Open scene a...…