Hello Everyone I have this two pieces of codes for turn on and off an arm in my rig: //// select -r Jack:jack_ac_lf_elbowIK Jack:jack_ac_lf_index0 Jack:jack_ac_lf_index2 Jack:jack_ac_lf_index1 Jack:jack_ac_lf_index3 Jack:jack_ac_lf_middle1 Jack:jack_ac_lf_middle0 Jack:jack_ac_lf_middle2 Jack:jack_ac_lf_middle3…
And here's a small zip for those who want those saved somewhere. https://www.dropbox.com/scl/fi/0m3k2t4v0f2aedc9xj8rk/hardsurface.rar?rlkey=e63xhjbldtazsaoblajurqm7e&st=u4y5s61x&dl=0
Thank you guys so much for yalls input :) @Der Hollander you are right i need some more gothic stuff in there :) i got a plan for that haha :) @AlexCatMasterSupreme you are absolutily right in future I'll make sure they are not default mat colors :) . for ref i had been kinda shying away from that, and just creating as i…
another question, this time is in regards to setting the default RadioButtonGrp pressed glboal proc resortNum(){ string $sel[] = sort(`ls -sl`); for ($eachNode in $sel) { reorder -b $eachNode; }}global proc resortName()////This bottom portion with the promptDialog is sampled from another site////{ string $text; string…
What really sucks about it is that my face looks like Fry's. Not sure if frozen, or should wait longer. The work around I have now is pretty fast. I assign surface shaders with the colors I want and bake the color to the vertices in Maya. I did a test last night and it took about 3-4 min to do that in Maya on a smoothed 2…
sorry about that, I was not behind a computer - I had a similar trick used in some related issue with my texTools somewhere. But it seems that it does not contract the selection towards the outer edges the way you would usually expect it. Anyway since I like you I wrote a script for you- its not fast but it should do the…
I made a Morrigan a while back for the Comicon contest a couple years ago. ^_^ I'm not sure if it will help you in any way, but here it is: http://www.comiconchallenge.com/2009/images/wallPapers/Morrigan_1024_768.jpg You have a solid understanding of anatomical details (such as how muscles should look), but not really…
Hi this command is not working properly Actually when I run this command it is adding two suffixes to the group like this (polycube_high_high). It should add the only add 1 suffix ( polycube_high). How can I fix it? Command <div><span class="post-color-orange">global proc High() //Final procedure</span></div><span…
Hello, my name is Juan Jose Caratino I'm from Argentina am character artist / 3D Generalist Caratino Juan Jose Florida - Vicente Lopez - Argentina juanjo3dmax@hotmail.com http://caratinojuanjose.blogspot.com/ (ASK FOR A PASS) Professional Experience 2011-Present Senscape SRL Argentina Character modeler and texture/shader…
So I'm using this video tutorial series: https://vimeo.com/67012979 to make a Cartoon eyeLid rig. Here's the Script I'm using: from maya import cmds , OpenMaya def getUParam( pnt = [], crv = None): point = OpenMaya.MPoint(pnt[0],pnt[1],pnt[2]) curveFn = OpenMaya.MFnNurbsCurve(getDagPath(crv))…