Been a while... After about the 7th time relighting this for the new "completed" items managed to obtain soft shadows in marmo, idk how but i love it and this is kind of how i want her to look like with the pinks in the pit/shadow/indented skin. trying an idea for a style for this so it will be a bunch of updates like this…
Hello! I have participated in the CGMA Course Unreal 5 Modular Environments by Nate Stephens. I choose the theme Midnight Mass Church - fan art from the Midnight Mass series. The course has ended and I am continuing to work on this project.
We're in need of a Hard Surface Environment Artist who is Proficient in building Modular Environments. Requirements: * Eye for Detail * Can work exactly to the grid * Experience in creating modular environments * 3 years minimum professional experience creating environments for console and pc titles please email…
My first environment, I want criticism and I also want advice, maybe it will be useful, I want to get a job in this field (games, environments, 3D) https://www.youtube.com/watch?v=elRDZQwkdLc
Instinct Games (https://www.instinctgames.com/) is looking for experienced freelance Environment Artists to help on the creation of a photo-realistic environment art for our next Unreal Engine 5 game. Please send your portfolio and rates in DM.
Introducing Moon Ink Studios: As a game art outsourcing studio, Moon Ink Studios is committed to quality, collaboration, and client satisfaction. Our team specializes in the following services: * ART DIRECTION * ENVIRONMENT DESIGN * CONCEPT ART * GAME ASSETS * Unreal Engine Optimization * CONSULTING * SFX & MUSIC * Game UI…
I made this environment in Unreal Engine 4 using ZBrush, Autodesk Maya and Substance Painter, it was my first time doing a 3D environment, the castle was made using modular parts. Leave your thoughts! https://www.artstation.com/artwork/ob6akJ
Oh well, since someone else has bumped the thread... I ended up finishing the library environment, months later XD If you'd like, check it out on Artstation!
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat: