Thanks! Fingers crossed, I think there are a lot of submissions this year. I put mine in a day before the deadline and my reference number was 3999! Been doing a few particle effect bits today :D Let me know what you think. @Fenyce: I see what you mean about the grass, I have added it too my fix list :D Thanks for the crit.
Hi, im the first time here and i thought about posting my ubber pimped work X-D (im a lier) :P here ya go: abit skinned: http://img221.echo.cx/img221/3020/rikuoverview4mt.jpg Wire: http://img62.echo.cx/img62/3449/rikuwire9hf.jpg http://img62.echo.cx/img62/9880/rikuwire22xa.jpg promo pic:…
Hi people, I'm currently doing character modelling for uni so thought I would post it here and get some feedback on him. I have been trying to keep him low poly at the moment he stands at 3994 polys, not really used zbrush other than giving the generic dog huge boils all over his body but I'm thinking I'll have to give it…
You mean Vitaly Bulgarov? http://www.thegnomonworkshop.com/store/product/544/Character-Design-and-Modeling-for-Next-Gen-Games http://www.thegnomonworkshop.com/store/product/949/3D-Design-for-Production
Just thought I would let you guys know Filter Forge is having a 70% off sale right now. Professional version is $119 compared to its regular price of $399. Pretty cool program.
The problem is you're assuming that things will just get better if you assassinate a few key people. The USA has done this several times in the past, and it hasn't worked once. If you create a power vacuum, it is inevitable that someone will just move to occupy that vacuum. It's believed that the US may have been…
Hello everyone, this is my first post on polycount. I have been a lurker for a while. I have had some down time at work today, and did this for fun. MAX/Zbrush. 394 polys. Crits welcome :thumbup: