I'm trying to teach myself to draw and I'm currently focusing on perspective drawing in Photoshop. I have a few PSD files that can be used to generate 2 and 3 point perspective grids but I was wondering if there is anything to do this in the form of an application or a Photoshop plugin? It would be great to have something…
The first environment is a retrofitted train car turned into a small diner that no longer moves on railroad. 2. The second Environment is inspired by The Terrible Old Man by HP Lovecraft Some of the models were not done by me which are the trees and some of the rocks were not done by me either. I do not have Spec or normal…
http://blog.eu.playstation.com/2015/03/16/watch-god-war-1-2-3-beaten-less-five-hours-friday/ http://www.ablegamers.com/ I'm pretty excited. I love Awesome Games Done Quick. And getting an unscripted commentary from the developers as the games are being played should be a blast!
Hi everyone at the moment i'm working on a harbor scenery built with modular pieces. It's my first real attempt at doing something like this (modular environment). I'm working on it for my portfolio, so i really need advice/critique on this! ;) It's also my first attempt at setting up a scene in the Cryengine 3 (or better…
In all seriousness, I think Zac nailed it. A middle ground between WS1 and WS3 would be great imo. I didnt do the first 2 workshops because I was slightly intimidated by how complex the models were. The scope was way beyond my technical ability, and the chainsaw would have required more time than I thought I would be able…
Hello my name is Lance , i'm 3D Artist with 3 years professional experience , my primary focus is stylized art. I have experience working with several publisher on Unreal marketplace & Unity asset store. I have very general knowledge base and skills as well as stylized character art & environment , prop . I am looking for…
Hello nice to meet you! My name is Gary Roberts and im 3D Stylized Enviroment Artist,I have 3 years of experience working on various Video Games as a freelancer or inhouse, with client from all over the world. Key Skills: Any Stylized Prop / Enviroment Tile Floors Textures in general Programs: 3D max Zbrush 3D Coat…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…
I've been getting pretty great results from the Marmo 3 baker, so I wanted to use that to bake all my maps for use in substance Painter. When I load the Map in Painter, the shading on the seams isn't correct. But in Marmoset it looks flawless. So far I have tried: * flipping each channel of the normal map and rebaking, one…