1. A script that converts a texture file node to a .psd node. 2. A script that randomizes selected uv shells position constrained to u or v and with a min/max distance range.
Hey I was wondering if anybody can help I am trying to find a way to compare the position of 2 rigidbodys and when one object is directly above the other destroy the one underneath. I could use hitboxes but with having multiple instantiated objects I think comparing the positions may be the better way to go.
Hey, my model does not get any shadings in dota 2. Well i checked the masks and they are all okay, normal map and material are also okay. Is there something else that could cause the problem? I have no idea where to search. This problem is getting really annoying. Would be nice if someone has an idea, ty.
Hi As a training, I would like to make a bottle in the style of the excellent work of Yannick Gombart on his bottle Plagued Spirit (Dishonored 2) -> https://www.artstation.com/artwork/VR8eZ
Hi all! I was browsing Dota 2 workshop and polycount forums for a while and finally decided to make some models of my own. Here is my first model wip. I was inspired by some warcraft universe dragons. Hope you like it. PS. I am not sure about the handle yet. Maybe it will be a bit modified...
Hey everyone, I'll be posting concepts and working models I'm currently or plan to work on. I'm definitely looking for critiques and if anyone wants to collaborate on something I'm up for it! Workshop - http://steamcommunity.com/id/kingunreal/myworkshopfiles/ Steam - http://steamcommunity.com/id/kingunreal Not proud of my…
I know there are previous versions of Quake 2 and 3 exporters but im not sure if any of them work with 3DS Max 7. Most of them seem to be for Max 4, but has anyone had any luck using them with Max 7? thanks!
Hi I recently start importing my model into marmoset 2 and I'm getting some really ugly uv seams. An example here of a cylindrical shape. Any idea how to get rid of this? In Maya it looked fine but is too exagerated in marmoset. Cheers
Finally finished with this model! Here's a second console i made as alittle project that i wanted to try out, i enjoyed making unnecessary crt based models and heres an ad booth with 2 screens playing adverts 24/7, the base overhang has a marquee displaying time and news updates for the local dystopian city!…