I've just upgraded (or downgraded as the case may be) from Maya 2016 to LT2018. In the Quad Draw tool I'm getting a noticeable delay when drawing polygons in the time between when the mouse is clicked and when a new quad appears. It's not unworkable, but it significantly slows down the process. By comparison, in 2016, I…
Hello, i want to ask in zbrush you can paint using photos for realistic textures (using the spotlight feature), althought you cannot in zbrush paint "directly" on/to bitmap texture like in mudbox for example, you can paint to polypaint and convert polypaint to actual bitmap texture. The higher polygon resolution (the…
I prefer headus UVLayout over Maya's Bonus Tools Auto Unwrap, although I always recommend the latter one to Maya users. This is mainly for workflow reasons: In headus you can perform cut and weld operations, among others, simply by hovering over the edges and pressing keys. Even with shortcuts inside Maya you still have to…
v0.6.8 for Blender 2.80 is out now Gumroad If you are an existing MM customer on gumroad, check your email for a 100% discount. MESHmachine 0.6.8 is a separate product now. If you have not received an email, please reach out to me directily at mesh@machin3.io About 0.6.8 The 0.6.8 release is the first MESHmachine for…
previous piece is on hold for a while..<br> <br> slmost done with this one, thought I would post it here.. I'll make a scene with this to exercise presentation a bit, because it still is my weakest point <img alt="D" height="20"><br> <br> sadly it's a bit too low poly, especially the hair.. but I wont make the same mistake…
2 Weeks to go! Here's some previews: PC
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deep and interesting as we hoped. Trusted
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be my GOTY."…
Pix ... or it never happened? :-) OK - here you go: Once you've learned what to look for - you will see it EVERYWHERE and you will be TOTALLY understanding of the original poster's question. It's just NUTS how dead-on the original poster's question is - I mean ... it's EVERYWHERE!…
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Hello guys,I have encountered a problem during the NDO Detailing process of a tire I'm working on. Coz it's for work I won't be able to show you the real ingame mesh, but here is a fast example to show you the core problem. http://image.noelshack.com/fichiers/2016/36/1473356795-circle-waviness.jpg 2 Things mandatory of the…
Greetings. I would like to ask your professional opinion about such subject... Here are several item icons from one old game. From your perspective - are they drawn by hand (pixel art, etc) or rendered from the 3D model? Just for comparison - this is what i have got by rendering their ingame 3D models - images somewhat…