The opposite side of the argument is that many games companies/publishers almost out right lie about their products. Starting from buggy keep-crashing or won't-start-at-all launch to DRM server not working, to game breaking glitches. This doesn't include just bad game design/mechanics. Game reviewers ridiculously praise…
The lighting is quite dull. Most of the time why environments don't look right despite the fact that models and textures are good is because of lighting. It's one of the harder parts of getting a scene to look good. For now, think about what sort of lighting can help bring the scene out more. I tried a very rough example…
If you NEED to be employed, I recommend finding a job that respects your hours to a fine needle (none of this "we need you to stay a little after to clean up." etc.), and doesn't creatively exhaust you from making game art. You need to protect your art making time, and if you end up working a job that impedes and, worse/…
Thanks for sharing this Sigmafie I feel like the wailing on Michael is derailing the thread a little but I'll just pitch in a bit here. I'm from a third world country and we have next to no gaming/CG industry here at all. People who get into anything on the creative side undercharge like crazy just to get by or so they…
Hey, first of all thank you guys for your inputs on this ! @lucas3311 i think i'm not the best for now on natural rocks .This is my first one. But this is a pretty basic and similar to what you'll find on main tutorials . _Making the main shape (move brush , that's where you should spend the most time). _Then trimsmooth…
Thank you very much for your Comment Cglewis! Yeah, you`re right. I`m not really happy with the Deamon either. The rendering with a glow shader attached to it looked pretty nice but in the viewport (and maybe later in Unity) we lose a lot of Detail and everything blends together as you said. It definitly needs some more…
Apparently the title is being developed by People Can Fly, according to IGN. With regards to the topic above, I can completely see why people don't get along with Gears - I just don't happen to be one of them :) I know what you're saying - just trying to spark debate. Developers can tend to run out of steam when it gets to…
BALANCE If you only work on your 3D, you'll hate it, you'll suck the passion out of it and it'll show in your folio. Playing games let's you see what other studios / artists are up to and can inspire you, an important part of becoming a good artist is soaking up art through TV / Film / Games (In my case) and letting that…
Did you put that error line into google? If you are a beginner following tutorials, chances are somebody else has already had this problem and the answers already out there. May take some digging to find, but in that digging you discover answers to problems you haven't even encountered yet. If the error line in google…
The absence of a license means that default copyright laws apply. This means that the author retain all rights to the work and that nobody else may reproduce, distribute, or create derivative works from it. Essentially, it means that the author can sue whoever is using that piece of work, whenever he wants. "Free" isn't…