depends. for me, quadro makes a difference as one part of a quality machine. my home box - an intellistation with a quadro fx - is all round rock solid. max hardly ever crashes and i think i saw the last bluescreen in early 06 when i installed XP on it the first time. however, the whole machine is max-certified so it's a…
Collecting action figures, mostly the good ones from the Transformers movie lines and GI Joes, Team Rocket and other random stuff. I've been attempting some customizing of said Joes and Transformers but haven't gotten very far due to lack of parts. Writing since October of last year. I have a novel laid out (with potential…
Your sites really easy to use, and you can get to your stuff quick, so good job on that. I'm not sure how many polys your pushing with your Middle Eastern hut but I think you can add some more around where the plaster/stucco are broken off... like this http://wallwritings.files.wordpress.com/2010/05/jabra-house1.jpg The…
While I'll agree that they don't swing by polycount to ask what we want, they do actually have places and ways to make your voice heard. http://area.autodesk.com/index.php/blogs_ken/blog_detail/what_do_3ds_max_users_want/ Have you checked out Ken Pimentel's blog? He is a senior product manager and pretty much the man that…
Hello from the neighborhood! So you're majoring Kinetic, eh? I graduated from Kinetic two years ago, and I hope it doesn't distract you much from realtime CG as it happened to me As for your website, I agree what noritsune said about displaying your work. In addition, I believe it would be better if you don't have the 3D…
Polycount is one of the most hardcore CG modeling / rendering resources online. Because of that I'm really I'm hoping someone can advise on something I've been struggling with for months. My end goal is a game ready composite asset in Unreal, made up of around 100 medium models (a dinosaur skeleton from scan data) I have…
Our 3D Artist/Generalist will ideally have about 2-5 years of experience in modeling, rigging and texturing. They need to have extensive knowledge on how to model both organic, and hard surfaces. The 3D Generalist will need to fully understand 3D software such as Cinema4D, Maya, and or ZBrush. The 3D Generalist will work…
So I've had this grip for quite sometime now. Ever since the original CG trailer was released I've seen an abundance of hate going towards the game, most of which spawns from something so minuscule; hair. Before I start my rant, just take a look at some of the screenshots and the E3 2011 trailer: VIDEO LINK:…
ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package. At Rockstar North…
Hi everyone! I've been a lurker at Polycount for a bit and have really enjoyed a lot of the work that's been posted here, and its been really inspiring! I've been wanting to switch to game production for a while now specifically to become an 3D Environment Artist. I have a background in CG (Modeling, Texturing, Surfacing,…