Hey, my name's Gavin! I'm a self-taught artist who's been poking at 3D for several years, mostly making prop/environment art. Polycount's been a big help for me, and I felt I might as well join, post stuff and help other people if I can!
I am having a hard time making tear's in Maya for import into Zbrush. Particularly, my character has torn sleeves up to his shoulder. I have imported clothing from Maya into Zbrush which look pretty good. The problem is when I add the subdivision's onto it, the tear's that I have made don't start looking like tearing…
There are tears as the model ages, but no real wear. I'd expect some wear on the tops of the armrests and the seat, especially near the center and the edges where the legs would rest. The horizontal slashes in the front of the armrests don't really work; they really wouldn't see much wear. The alpha on the cobwebs in the…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
Really solid lowres model, though. I can't fault the design. The hammer seems to be missing tons of detail. Also, the thing is damn near pristine. Things don't even come from the factory looking that nice. Add some slight discolouration, even a prized object is prized for a reason: history, wear, tear. Even if all that…
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Hello! I'm in my final year at University of Derby and we are creating a game as a team project for the next 12 weeks for one of our modules. The assignment is to create a 2-player co-operative game (at least a polished portion of it) based on the topic that has been set, which is "Escape". We are hoping to use this as a…
With the Side-Scroller Beat-Em-Up challenge scheduled to end in about a week, I'm curious when we're going to hear about the upcoming character challenge as promised in the original Choose Your Own Adventure thread. I know Comicon is supposed to wrap up pretty quick here and people are feeling pretty fatigued from it, so…
Hey my name is Matt, I am a 3D artist based very close to london. I have recently finished my BA in Computer Games Modelling and Animation at the University of Derby which I achieved a Second class honours, upper division (2:1). My resume can be found on my portfolio, it shows my background within the video games industry,…
Hi everyone, I'm a Spine animator and artist with over a decade of experience bringing characters and ideas to life. I'm actively looking for work opportunities and freelance work and would love to collaborate on projects that need a creative touch in both animation and art. Let's connect!