Hello. This time I've decided to try texture projection in an attempt to get this project over and done with faster and more efficiently, but might have just wasted my time.. This is what the model looks like in a high subdivision: (see attached image1) So.. not too bad and I've got a fair bit of work to do, but it looks…
Aw yes! I'm horrible with sketchbooks and getting going with contests and such, but it could be fun to improve in general with other artists. I've been posting things privately for a little over a year now here: http://cannibalpen.blogspot.com/ I should note that I had never really drawn or painted seriously before this…
Publicly humiliating someone because they did a bad job is bad form, not professional at all and basically a dick move unless they did something specifically and intentionally to spoil your reputation or progress as a company. If you are a boss and someone doesn't live up to your standards or set expectations, you mention…
Hey BIGTIME i currently work in military and avionics as a 3D artist. We do training sims for a range of different military personnel. Day-to-day work isn't really hectic here but can definitely be tiresome, as any job can be at times. At my company we rarely are allowed overtime work and are pretty strict on that from…
Aargh, how frustrating is it? I can't be the only one who have those wretched bad days where no matter how much effort you put you put into your art, drawing, modeling,etc...nothing good comes out...-_- There are days where you will come satisfied with your work after a few hours of good concentration but others (like…
Meanwhile in Unrealscript, I was making subclasses ect. For a 2D scroller based game i'm working on, BUT! When I go to compile I get this error: ''Error, 'Set MeshVisibility': Bad command or expression'' I don't understand why I get this error :poly122: Can somebody point me in the right direction please! Heres the code:…
Just wanna know how bad whatever im doing is, how i should approach creases like that and whether i should have sculpted folds closer to each other to get rid of deep parts. I dont really have much experience with cloth topo, hence the question.
I found those but couldn't work out how to use the t3d c3d, and amc files with max. Is there an easy way of converting them? I have 3dsmax and maya on my work machine.
Hey. P3d. I talked with that developer once, suggestions for their image viewer. Hotkeys for seeing individual color channels. Too bad your embed died. If you read the Information sticky, you might learn something!
good job for choosing the location, r13, I love jungle area I feel bad asking this, but can we "relocate" the villager? they stack inside the spawn building ( the building with lots of bed) :p