@mrjimmy, We offer students and the unemployed a 20% discount. You can apply for as many as you want and they are applicable on any of our tuition (including bundles) :) https://eat3d.zendesk.com/entries/20003072-student-faculty-discount
Always love seeing your work neox, especially watching your zbrush speed demos on moddb- be great if you did include little tips and tricks and your thought processes during your videos!
seforin> I once dressed up as Mario quite a while back. My outfit didn't include a Question block, though. > Anyways, here's my Halloween costume of Devil Zukin from the DDR series...
The Substance Indie Pack is currently £94.99 (Includes Substance Painter, Substance Designer, Bitmap2Material and 30 PBR Substances). (Edit: NanoTurtle already posted but heres a link anyway :P). http://store.steampowered.com/app/287280/
That's the same thing I mentioned over in the WIP thread. Definitely decide whether this is part of a set to include a normal map or not; if it is, make one; if not, add lots and lots more structural/textural/lighting detail into this map.
Just wondering, since you mention beginners ignoring smaller studios. Where does one look for jobs at smaller studios? Does Gama Sutra include those jobs? I've been wondering that lately.
Trying out some new lighting after recieving feedback that the first pass didn't seem interesting Also trying out some of the set design and what kind of assets it will include. Thinking of a hologram of the moon
Question regarding the rules, mainly this: *Upon completion, supply 2 images of your model in-engine. Does "in-engine" include only per-se game engines or can we use Sketchfab or Marmoset Toolbag?
Buzz describes how to do that (including importing the skeleton) in PLE so I believe there has to be a way. Is there a PSK importer for Maya? The PSKs can be found on the last game disc (3 in 2003, 6 in 2004).
Hey - Not to be difficult, but you should probably work on it a little before looking for input. Maybe you could include your reference as well. That way we can at least know where you're coming from.