My name is Laura Gallagher and I was one of the Lead Character Artists on DX:MD. It's my pleasure to showcase a small sample of the work done by the character art team during production. You'll find a lot more images on each artist's Artstation page in the original post of this thread. Marco Plouffe Jacque Choi Fred…
It's hard not to notice useful Maya or Max -scripts and tools when you work in this industry - but I don't think the same can be said about Photoshop scripts and plugins. I use a ton of different Maya scripts and tools at work - I even write my own. But for Photoshop I have nothing really besides nVidia normal map plugin,…
New personal piece [ame] https://www.youtube.com/watch?v=o09IZ_FKSR8[/ame] Engine: Unreal 4 Software: Maya, Zbrush, Photoshop, Xnormal Music: Gem Club - Polly http://www.last.fm/music/Gem+Club Ref: I used Atomhawk Harry Potter Wonderbook concept as a quide to start with: http://atomhawk.com/case-study/book-of-spells Used…
Hello. I have been working on SERPENTINE in my free time for over a year now. It went through many iterations in that time. But now things are starting to pick up pace. Here are some early versions as well as the current state of the game with assets. I am working on it on my streams at https://www.twitch.tv/chronoray so…
So I'm starting up this project again. Essentially it's an economy management game crossed with kerbal space program in 2d, using full orbital mechanics, albeit in 2d. I have the physics prototype working, but I'm not entirely sure the direction i'll be going to try and get it made. Mostly as i don't have a solid income…
Hello, everyone!! Some background about me. I'm a partially self-taught 3D Artist who specializes in Props and Environments. I followed a few study programs related to game development only for a year and then another year, but I dropped out because I didn't enjoy studying that much. Only group projects were my favorite.…
Hello Everyone, I am making a game - and someone pointed out that many people have been unperceptive of my game development thus far due to just posting YouTube videos. So, I've decided to make a thread to track the progress of my game in one thread. Below is a picture of my most recent artwork for the game. Criticism…
Hey everybody, I'm going to post of my DE scene progress here to hopefully get some feedback. My portfolio (Folio) is very heavily fantasy/medieval themed at the moment so I figured I should have some solid sci-fi work in there for a bit of variety in order to appeal to more freelance clients :poly142: Here is the concept:…