These sort of threads generally pop up a couple times per year, but then drivers are released to fix the issue no? On the other hand with AMD/ATI cards, you can count on every new release to break something. =P Besides, the only cards "officially" supported by Maya are quadros and firegls. I always go nvidia for…
@sacboi . working on a car production line sounds great, get a close up view of how things are assembled close up. re subd - I haven't totally abandoned that philosophy, just maybe I am not that great at it. I am experimenting with making a car with subd 1,collapsing the subd then add details. I think that will work ok for…
Hi there, we’re creating an indie survival horror game called Summerford. In the style of a classic Resident Evil or Silent Hill game, the game is played from a mostly fixed camera perspective as the player explores the world, fights enemies and engages in inventory and environmental puzzles. The game is set in a rural…
We are Arcade Freelance, a small video agency based in the western United States! We are currently searching for a 2D-pixel artist to collaborate on a client project requiring the following (Note: this is an intro-level contract): Criteria: * Expertise in 2D-pixel art and character animation * Ability to create engaging…
About Us: Tiberian Genesis, is a small multinational video game development team that collaborates online. We have team members working remotely from the USA, UK, Netherlands, Germany and Romania. There are roughly 12 of us in total, and 6 of us reside in the UK. We are currently developing Command & Conquer (C&C)…
Well, that’s how the rank system works. You hit the 910 Greentooth-likes threshold for the next rank. At 1050 you’ll become Veteran Polycounter. So keep doing good things my friend!
I've also sent them a few emails about this, asking for clarification. It's been over a week and all I got was this same automated reply, which seems very detached from reality. Their ignorance is frustrating. They seem to be focused on creator revenue so much that they completely overlooked or forgot about the fact that…
Hi everyone! I just created an account here to post a WIP of a project I have finished for my 3D Soft Modeling class. I am entering my model in a contest just to see how I measure up to other artists, but any feedback is appreciated! It is inspired by a 1970s Chevy Impala but with a futuristic, cyberpunk style, and I used…
Hi All, This isn't the easiest thing to explain, but I'll try to be as clear as possible. I recently decompiled a Source model and when looking at the UVW unwrap in 3DsMax I noticed something I havent seen before, and can't figure out how to achieve. Basically the model contained 3 copied/instanced (i.e. identical)…
Dinosaur Games is a new development studio in the heart of Texas. Dinosaur Games was started by our very own polycounter, Jesse 'skankerzero' Sosa and his ex-coworkers. Their love for retro styled, arcade action games prompted them into action. Sosa tells us, "After being in the industry for over 10 years, we just wanted…