OccultMonk said There will be an icon creator. At the moment I am not sure if it will be in the initial release. However by default it will load whatever icon is associated with a loaded brush.
Creator: Matima Studio Link to UE4 marketplace: Link to product page Screenshots: Video: https://www.youtube.com/watch?v=94mCvmc_iUg Our website: http://www.matima-studio.com
Creators of all those whacked little web games are releasing a new game sometime today, so keep your eyes peeled. http://blurst.com/blog/blush-trailer-released-game-sometime-today/
Really interesting VR project from Ustwo. [ame="https://www.youtube.com/watch?v=XwJ9fiH2Ksw"]Land's End: A VR Adventure from the creators of Monument Valley[/ame]
Seems some of Aviary has gone out of beta. Currently available: Phoenix - Image editor Peacock - Node based visual laboratory [2] Toucan - Color swatches and palettes creator http://a.viary.com/home Enjoy :)
The guy running this stuff is Steve Perlman, one of the creators of QuickTime and pioneers in video compression. That talk I linked above explains why/how it works.
Unity comes with a tree creator package, in that they have a shader for a double sided material. Nature/Tree Soft Occlusion Leaves. Probably not a permanent fix though.
I agree and admittedly it does kind of annoy me when he's credited as "the" creator of DotA. :/ Reminds me of this actually: Also sorry for my misinterpretation.
I'd imagine they have a system set up that automatically deletes any unseen geometry before the model is sent from character creator to the actual game.