INFORMATION PACK: https://drive.google.com/open?id=1qnmCFsvLlXr4FDLpYicYfG5OEvcBMAaQ Project overview: Sofa ninja studios feat. The nobody collective is proud to bring to the world a new and cool take on the FPS RPG. Utilizing all the classic gameplay of retro first person shooter games. Our game is a single player first…
Heya peeps, Decided to start a new thread where I can dump my stuff in, hit and quit it as they say for my old one. Anyhow...cheers ============== March-16-2012 Created a specular term with Schlick's Fresnel. Implemented a Lerp which blends between a standard Blinn and Aniso setup. Aniso Tanget is controlled both by the…
coming from max i found these scripts to be handy.. Target Weld: [ QUOTE ] - if you cant see pnts on your mesh at any pnt, like if you return to the tool via 'last tool'/y or in toolBox rather than by a targetWeld call, simply RMB->vrts them back to visibility. - if your on running prior to 4.5, you'll need to comment out…
Hi Alec, Welcome to polycount =) Bones are still bones, verts and faces attach to them and UV coordinates are created and textures are made. That's about as much as they share. How you interact with all that seems different enough to cause some pretty big growing pains when switching. They're still separate products with…
Thanks guys :) @coots7 it went up to 4 artists. @Melonman I don't know how much fresh information there is but here goes: Practice. Iteration and refinement: and then some more. Lighting has to serve both the story and gameplay so those things should be taken into consideration from the start. Gather a lot of reference,…
On the pieces where I can see polycounts I think they are actually fine and it looks like you have a good handle on distribution. (This is for the totem and the hub creature) We're getting to the point where polycount doesn't matter too much for modern gen stuff, but if you can make something look good with less it will…
(my computer bluescreened while writing the last response) Hey guys, thanks for the replies and feedback! :) Mazz, I'm not gonna bother with those kind of details, whatever is possible or not and I will probably leave that part as it is. I did however want a fat guy crushing the apple when I first thought of this project,…
I recommed you to read this article. https://www.livescience.com/23709-blind-people-picture-reality.html Our mind is not limited just to visual info. Each person has a reality, and not all people see and feel the world in the same way. Our mind can "transform" our memories to create new ones, and it's a very complex thing…
@thomasp I agree regarding the VR controllers, but we don't have to 'full-retard' it and use them all the time of course. I think VR sculpting and VR painting will both play a big part in concept art, potentially as a tool for all creative roles to use to quickly demonstrate the vision for a scene or object without…
Hey Shannon! Welcome to Polycount and thanks for posting your reel! I think you're off to a great start. But I do think you need to keep pushing and polishing, if possible. I know finding a job can be a time sensitive thing, and you may have a personal deadline you need to make, but there are a few things you can do that…