Thanks Eric . I actually meant local files and backups searching , not internet resources. Those texture libraries are nice indeed but never provide you with something exactly what you want and usually limited to small 2x2m patches that gives very distinctive look to game environments lacking mid-frequency details across…
Hi everyone! The 2D art sections in Polycount are my favorite to lurk through, but I've been seeing a lot of post titles lately like "WIP drawing" and "Looking for feedback." These tend to be very vague and I usually find myself clicking on posts that have more clear titles like "WIP cartoon fantasy warrior design,…
Hi there! Haven't been there for a while! I'm happy to share my latest Unreal environment where I had a lot of fun experimenting with multi-angle light photogrammetry, gaea and speedtree. See the artstation post for full breakdown! https://polycount.com/post/discussion/www.artstation.com/artwork/x3gVr2
Hi I'm just making this post to check if anyone has any idea on how to create a texture, or material similar to Planetary annihilation. Below are some images of PA so you have the idea of the look I'm trying to achieve. I mainly use Unreal 4. Please post below is you have any idea on how to create this style.…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…
Really? There's a significant part of you in everything you create. It's the simple principle of seeing your name in the credits, if only for the reassurance that it was all worth it. Honestly, I don't see why anyone wouldn't care. I don't view it as an ego thing at all. I'm more concerned as to why a company would…
Hey, slightly odd situation but I found a 2d concept of a character and decided to make it in 3d just for a portfolio piece. After I finished the 3d piece I emailed the 2d artist with the usual speale of "love your work, wanted to make your 2d piece in 3d for practice, all for non commercial use etc" and sent over a final…
I'm currently stuck on a custom rigging script as I don't know how to design it. I'm working on a custom auto-rigger in Maya, rather simple, that match the requirements of one of my game project. So it's a not a tool dedicated to match every case possible. Before explaining my problem, here is how my script is used : -…