The grating on the floor looks decent but the frame around it could use a tad more detail and attention. The crystal farthest back center has the best glow of the three, the others are a little overboard. Also get some more rocks in there! I know this is a wip that you just started, but I figured I'd say stuff. Keep…
what do you mean that 'home page is almost impossible to read'? Do you mean which page? This just means that it is pretty hard to understand what the page and the service are about. There is a ton of icons/buzzwords/thumbnails/video clips, but no clear mission statement. "Everything you need" is not really explaining…
There is a little bit of scalloping in the normal map that is apparent in the crystal lens assembly. (the little bulge before the tip.) If your UVs are straight you can simply stretch out the portion that looks good over the entire length and fix it easily. I also agree that it needs a dirt pass and some wear and tear.…
With soft selection on you mean, merging tiles with the roof (right now tiles are separates elements)? That is pushing vertices all over the place on the tiles and produces real ugly results. There's got to be a way to do this properly, the guys at Crystal Dynamics did it all over the place for Tomb Raider, and in later…
UPDATE: I'm back with new update. I modified the terrain slightly. I also added new flower. I'm able to change it's color. It's black in viewport, but when I switch to game mode it has defined color because of blueprint I used. I tried to sculpt some stone, but it looked more like crystal. Flower:
There are so many amazing entries popping up, it's some serious motivation to get working XD Here's an update on the armor: Still has a long way to go but I thought I'd share it to get some feedback! I'm not loving the crystal on his chest, I feel like Draven isn't the kind of guy who bedazzles his shirts.
I got an artist job interview next week...this is only my second interview for a game job..my other one was with Crystal Dynamics at school last year. I am confident with my skills, talent, portfolio etc...I also like the company a lot. They also seem to be very interested. But if I don't get this job...man I need to pay…
Hello polycount! A bit late to the party, and its gonna be a challenge to complete this for sure... Well see. I'm not too familiar with LoL, but I'll go for a inhibitor and the creep den. Concept is super rushed due to the short amount of time, but I have a pretty good idea of where I want to take this. The hard surfaces…
BrontoThunder, Spudnik Thanks a lot! =D Yeah, people don't care much about her, unfortunately. I think she's a cool hero to play and very nifty to design items for (but hard, indeed)! We fixed and resubmitted the Shady Crystal Scepter ^^ http://steamcommunity.com/sharedfiles/filedetails/?id=148191302 And Medusa pic I…
I hope as well that we can have two teams pitting against each another, with themes as: - Sci. Fi vs Fantasy (robots and spacemen vs paladins and magic) - Ice vs Fire (Crystal-like vs cracky lava) - Sweet vs Sour (Puppies in tanks vs bitter old men in modified wheelchairs) ...you get my drift. :)