Dataday - people are emotional beings. they will always make emotional decisions. Get used to it, it's human nature. And suggesting that Tracy is less responsible or less professional based on what you assume is an "emotional" decision is not only itself irresponsible but assuming you know more about the situation than you…
That industrial ship isn't entirely worthless, I'd hang on to it because you'll want to use it to transport your ore (or whatever else you get) between bases. Lucky for you, the most recent patch (as of just a few weeks ago) completely buffed the various mining ships (I'm assuming that's what you're interested in?) and…
I live and work in the games industry in California near San Francisco. The jobs I've gotten I've gotten in part because I already lived in California. Maybe if you're already very senior level they'll relocate you, but there's already good local competition for art jobs. I'm lucky I already have friends in the area who…
Those are rough spots to have to deal with those kinds of issues because they're high deformation areas. The hips are a little less of an issue but still a pain. The shoulder is going to be a problem area. It can "work" either way but both options are going to have their own special brand of headaches. I'm not sure I…
These assets will be in an interactive learning program, wich will have a roman level, Aquincum. The deadline was very close, and there were more than 30 assests wich I had to deliver. So I had to make assets as fast as I can, and worked out relativley fast ways to do it. Please let me know if i did anything dumb!…
I stick to Quaternion also, its what Biped was originally built on and what it seems to function best with. I run into a lot of problem when its set to Euler. Things like tangents resetting to default when saving/loading animation, what good are bezier handles if they reset? I leave "separate tracks" at the default…
This Virtual-Reality Headset Will Change Everything says Nicholas Carlson, Chief Correspondent at Business Insider. https://www.linkedin.com/pulse/facebooks-virtual-reality-going-nicholas?trk=prof-post He says starting with the obvious stuff, and moving more abstract, Oculus will change: "Gaming. Plenty of immersive video…
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____________________________________________________________________________________________ PLANNING The intention of making this scene was to practice visual storytelling and practice static lighting in Unreal. I had little to no intention of making it very dynamic or interactive, however I would want it playable at a…
Zoe drifted through the dark rift between dimensions, in a place outside of the usual rules of time and space. Sitting upon one of countless craggy 'islands' of rocky debris, that floated about endlessly in a boundless black aether, she let out a sigh. “Welp...I'm bored!” She mused to herself. Sulking, she ventured…