Thanks Evanescfan! Trying out a different idea now, still super rough. Barely have arcs or proper body mechanics on a lot of parts, but wanted to test this quickly. Possessed character slogging forward with a ghost controlling him. The ghost wishes he had possessed a stronger body and cannot leave this one for too long,…
The changes you have made are looking already much better, good job! Personally I would leave out the environment - everything you include in your images will be judged and if you do not have the time to make an amazing environment along with the concept it will only weaken the overall impression. As already said I think…
ok have been scanning all the games companies websites i can think of. Not much luck so far. Just the one already posted and another from splash damage so far. http://www.splashdamage.com/envarttest http://www.splashdamage.com/3darttest Stimpack- yeah i know what your talking about. Definately would have to be another test…
After a few months of work its finally time to show off some WIPs of my latest personal project. This is a radio my brother owns and I figured it would be a hell of project to model the entire thing, and quite frankly it is the most challenging thing I ever worked on, both in terms of scope and the level of detail…
Hello, we're a new indie game company
working on a party game and we're looking for a 3D artist who can
model severals characters, rig them and optionally animate them. We want them to be stylized, for
each character you'll received many sketches and drawing ; which are
not 1:1 references but more of the global appearance…
So I was recently realizing alot of Polycounters who I thought were way up in the food chain and alot older then me were around the same age range. And I got to thinking of fun things people like to do. And usually like most 20 something year olds its going out and having a Good drink. Now normally my dad and I use to…
Hello everyone. I am very excited to be apart of this group. I have been devoting myself to a lot of art study in the past few years. I have been taking figure drawing courses, figure sculpture courses, and painting courses at the community college that I'm going to. I have learned a lot, but my ambitions require me to…
http://kotaku.com/5125034/mass-firings-at-1up-after-sale Nooooooo! (shakes fist violently at the sky) Tragedy! The latest series of game industry layoffs has struck not the development community, but the enthusiast press. The 1UP network has been bought out by UGO. (which I believe is owned by the Hearst Corporation) As…
Hi guys, I am very new to unity learning slowly. I have modeled an apart and this is the bathroom.I was confused about shininess in Unity but then i used Reflective/Specular shadder. In base image i just simply load a simple white image and in cubemap i created a cubemap and added 6 panorama cube map image(Broke cubemap…
Hi there, I have a few questions about the unwrapping workflow in preparation for using Quixel. After importing a model I created into Quixel I have now seen that because the program uses tileable textures and not polypainting where I have a break in UV islands the textures don't match up. For example using the brick wall…