It's funny how every new version you do the cleaner the area gets and loses the abandoned look, your newest paint over for instance looks like a fully functioning facility still in use. The older ones looked like it's fallen into decay with signs of wear and no one bothering to take care of it. (Oily water spill on the…
That might be more true for designers who specialize in game play mechanics? Environment artists, character artists and animators don't always need to play the games to get a sense of the art direction, the technical limitations or how the characters move. You can extract a lot of info from screenshots and game play…
Not too shabby for a first go-round. First off we would all like to see wire frames and texture flats, and a close up or two as was previously mentioned. The lines on the road look too big, especially the yellow lines in the middle. I like the dirt/mud that has been tracked onto the road, that is a nice touch. However, the…
TicToc Games is seeking a U.S.-based 3D Artist with a specialty in sculpting highly stylized, angular and cartoony 3D Models for an independent game project in early stages of production. They must have a love for character, storytelling, and be a creative problem solver. Position is contract based, with potential for…
CGMA’s 2019 Spring Student Showcase is here! The academy’s commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists, has been motivating artists to improve their skills for almost 10 years. Their curriculum focuses on the most relevant industry techniques.…
Website | Forums | IndieDB Mordhau is a multiplayer first person melee game currently in development by a small independent team on Unreal Engine 4. Design your own weapons and armor, then battle it out with other players in various modes. It features a deep and fluid combat system that allows those that master it to turn…
CURRENT PROGRESS: THREAD: Hello Polycounters, I've been looking at everyone's amazing work for a couple of months already but never posted any of my artwork myself, so here I am now to do so. Really excited to form part of the community! Beeing completely new to UDK, this project is helping me to understand how the engine…
The Project Cogflicts is a Tower-Defense style game with a steampunk-styling. Played in the first person, players defend their Spire from waves of attacking Clockwork Bots, either by themselves, or up to 4 players cooperatively. http://www.indiedb.com/company/ratfish-studios Our company team consists of experienced…
Hi guys! As I'm nearing the end of my courses @ Digital Arts & Entertainment, I'm building up my portfolio site in preparation for an internship next year. Everything I've made in the past 2-3 years is getting an extra polish treatment and while I'm doing that I've also decided to create a large portfolio piece. I've been…
TicToc Games is seeking a U.S.-based 3D Artist with a specialty in sculpting highly stylized, angular and cartoony 3D Models for an independent game project in early stages of production. They must have a love for character, storytelling, and be a creative problem solver. Position is contract based, with potential for…