Today I finished the base textures of the turret Next will be to add a "decal object" with some texts, signs etc. Modelled in 3D Max, textured with dDo2 & Photoshop Vert-Count: 18.473 Textures: three 2048x2048 (base+arm, gun, attachments), Albedo, Metall, Normal, AO, roughness, spec Presentation: UE4