I am by no means any good at texturing but here is my input. Try adding some smears onto the screen where someone may have touched it. Add something like a ring from a cup on top of the TV where someone maybe left a class or beer to long. make the item feel like it has a story, maybe it sat in a trailer for many years or…
I don't think that's a fair comparison. For one, piracy would be them stealing your donuts and then giving them away for free. But that's stretching it a bit because there is a quantised amount of donuts and one stolen from you is directly removing from your stock one donut you could sell. Pirated games are copies, not…
Looks good CriAnn. Outdoor has a lot more "Stuff to do" and I think you've gotten far enough away from "Box in a mountain". I like the new indoor shot but I greatly miss the indoor peach colored lighting you had earlier it helped the areas stand out "This is outdoors" "This is Indoors" even though the shot (was outdoors)…
So I'm pretty far into the modeling and that's going swell. I've been following Vaughan Ling's awesome set of tutorials creating a Braun HL70. (And I made a motor for for extra credit) Now I'm into UVs and boy do I need some guidance. I feel super slow here. In Max, I'd typically use a lot of hot-keyed Quick Planar…
Haha, thanks Baddcog, it sounds like there are a bunch of ways I could do it. I think just for the sake of making this project easier, I will put all the little items on one sheet then. I could split up transparencies and non-transparencies, but that would not necessarily put each prop in a clean category because some of…
Hey man, coming along nicely so far. Being an old SWG nerd and having spent a lot of time on Tatooine, I really dig the setting you have chosen. I have a few ideas for foreground items you can add: -Droids - a couple of working droids sitting near the entrance (like dogs waiting for their owners outside a store, not hooker…
I don't design environments, as I'm a character artist. However, I do also have the problem of being very analytically minded. Some stuff that I found to be immensely helpful with my designs is the following: - Collect an insane amount of reference of real-life stuff that is as close as possible to the sci-fi or fantasy…
I drew a quicky thing of the idea i've been working on. basically a little dude that lives in the refridgerator and is fighting a losing battle against the menacing food items. I'm basically thinking some really weird shit, kinda stupid if you think about it, but that's part of the idea I need some help on the design tho,…
Just some quick observations on the sample I watched: You may want to slow things down a little. You are very familar with the locations of items, so you tended to zip through them. I'm always bugged when I watch a tutorial and they move faster than I can follow. Especially when the method is new to me and I don't know…
[ QUOTE ] 1499 Canadian at Futureshop. May have dropped in price by now. I researched this shit for a long time too and Aqous seemed the best for games, if you're looking at LCD tv's for games make sure you buy 37" or above. The smaller sets generally have lower responce times which means ghosting in games. Even though the…