Hi guys! This is the final project of an initial 3d course in my academy. All modeled in Maya, painted with Substance and render in Arnold. Compo in photoshop. Critiqs are welcome!
I made this sculpt to improve my basic workflow from concept art to final 3D print. So it is not yet finished ! but I tried some ‘beauty shots’ with Arnold in 3DSMax / Photoshop
Thanks for the feedback Alemja. I agree re the faces. My problem was probably always with the photorealistic side, never quite got in to making faces that are meant to be hyper realsitic. I think the cartoony/ semi realistc suits me more, so might cull some more of my faces . I realise there area lot of Arnold rendered…