-insert rant about lack of focus in 2015- Will be posting my work here! Please Comment with critiques, feedback, tips and tricks, etc! Thank you :3 Only thing I did in 5 months
this is good article about rule of thirds and why not to follow it blindly tho. But i would say its more advanced when you think about tangents leading shapes and stuff. There is world beyond rule of thirds https://petapixel.com/2016/01/30/10-myths-about-the-rule-of-thirds/
After some testing I'm thinking that no shaderfx graph created in 2016 can be loaded in 2015 at all... I tried creating a waaay simpler material in 2016, exported and imported in 2015. I get a blank shader graph. I tried exporting the default TraditionalGameSurfaceShader from 2016, import in 2015, blank scene as well. Not…