the middle of the impact craters are still the same colour as the rest of the undamaged model. Maybe this is how your armour reacts to such a level of damage, or maybe it could have tarnished the armour colour as well. Up to you really. The feet of the model are very sharp and triangular,this could cause a lot of problems…
Hey everyone; This is a prop for a larger project, a fanciful/medieval armory environment it is currently un-textured and as i'm still working on the mesh, any feedback is much appreciated!
yeah i dont know much about the film pipeline, but i have been working with some character rigs for visual novel. At first I thought, fuck it there is no real restriction because of realtime renderer, I'll just go crazy with poly count and not worry. But when it comes to rigging and animation there is still good reason to…
Something else that bugs me, over animation in cut-scenes. I know they're mo-capped, but WTF are these people doing over exaggerating their movements so much? And in the cases where it's actually hand animated, just stop it. Really. Gun designs that remove the butt of the gun. I know it's for a technical animation reason,…
Hello everyone, It's been a while.. been quite busy with helping to wrap up Dragon Age Inquisition. This forum has always been one of my favorite, but I wanted to wait to show you this personal thing until I got it all more or less sorted out. So here it is.. sort off finished. :) It is my take on Warcraft meets LOTR. Lots…
I think the presentations of those pieces are pretty poor as well. More images, less sketchfab. 2-3 screenshot each piece, with wireframe, maybe also with texture sheet. Thumbnails are bad. Don't just show 1 Fox from a side view with poor lighting. Put in a few foxes. Maybe 2 grown foxes and a smaller one standing close…
Hey Romale, I don´t know if you want some feedback. But I would consider to move the sword higher. It seems like a fully functional robot hand would be rendered totally useless because of the sword. It would nearly always prevent him from grabbing anything :) EDIT: I just read that this mech would be made for flying…
Looking really good but you made some mistakes with color there Its a little complicated, but you put this cold blue in, which is kinda fine , but it makes it all a bit too much if you take the red lights in on the character alone. The character itself is alright in that regard tho, but the weapon is really off. You cannot…