Just tried out Substance Painter with an old barrel mesh I had laying around. Let me know what you think. There are still small fixes i need to do on this. The Mesh is 998 Tris and I also have some LODs made.
Hello, I'm interested in rendering a few vray-optimized 3D models for a 2D game. However, i lack the knowledge to setup a good lighting environment to make the rendered sprite look good in the 2D game and would like to hear some tips. Thanks in advance.
Hello Polycount peeps. Brief description: Stick it to the man and over run his city! ‘I Zombie’ puts you in the shoes of Campbell. After a hard day's work at the city morgue, where he was given his final warning for trying to film his B movie on government time, Campbell sets off home angry and hungry. Tucking in to his…
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
I realized I went radio silent on this thread for a while, got busy with other stuff. I want to update that I finished this project a while back, and I was able to achieve most of my objectives. Eventually I created the completely modular character asset with this project, with whole inner body mesh with a set of outfit. I…