Hello everyone, here is an environment i've been working on for the past few months. I'm happy with how it turned out and any feedback + CC is more than welcome :) More images on my Artstation:https://www.artstation.com/artwork/2xEkLJ
Hello there! I started a new project based on the concept from Zheng Qu. Even if we cant see the body I want to scultp all the anatomy to learn how the body is build. Any feedback is appreciated! Current stage:
Hello, This is Manoj here. I am in need of 5-10 realistic character and creature design. The requirement is. * Realistic PBR 3D Model. * Lowpoly retopology under 1500 - 2000. * Realistic Texture. NDA is to be signed for this requirement.
Hello there, here is a new little environment that I did as a practice after work, wanted to improve my foliage process! You can find other images on my portfolio : https://www.artstation.com/artwork/8ly50O
Hello, my name is Vlad and here is my art dump. Will be posting some fun/experimental and not serious/big projects here. Aim: just chilling and trying something new. Critiques and any feedback much appreciated, thanks and have fun :)
Hello, I finally finished my latest portfolio piece. In this one, I really wanted to focus on metal and wood material. Also, my goal was to make a good looking gun. Here is a small WIP thread: http://polycount.com/discussion/208259
Hello community, https://youtu.be/K6Skqi-z7Ug It's my first 3D projects in Synchro Blender to Unity. Till now it was only a process of learning. The real fun including unlimited variations and pleasant actions will come soon
Hello, I am currently working on this little environment in udk. I wanted to get it shaped up a little before making a thread so here it is so far(Trees, Grass and fire particles are used from udk for now).
Hello, I just got my wacom tablet and I am trying to figure out how to set it up so if I press harder or softer it will change the diameter of my brush. Any help? - Steve