I have an existing character model partially rigged with weight painting, but missing some outfit elements that I concept designed, along with a bit of personality. I'm looking to have the model fully rigged for full body tracking in Unity. It must support ARKit and I'm willing to provide FaceIt for easy BlendShape…
Team: Too Late Media Project: Warlord - Battle for Taltos Intro: Warlord is going to be a touch controlled, fast paced RTS game that focuses on combat and unit tactics instead of building and resource management. It will be in the theme of Reaper Miniature's Warlord game. $0 Budget: We are currently operating under…
I’m a 3D animator that mainly uses Maya (but knows Blender as well) looking to make a short film that is FUN but more importantly, DOABLE. That means the short would be from 10 to 25 seconds with only one to two characters. I’m not trying to create a “dream project” with a million characters, I want to be as realistic as…
Hia, I'm a 3D artist with experience in Blender and Unity looking for small jobs; here's a link to my portfolio: http://bakedcookie.carbonmade.com/projects/5346245 I don't have a specialization yet and will happily do whatever you might need. I don't have any experience with Unreal or Cryengine so if that's what you're…
Hi everyone at polycount this is a piece of work I have made and wish to be critiqued. I am by no means going to say what I have made is the best thing in the history of ever. I am not so fullish as to think my rather appalling work is anything like that. However I do wish to be come a better 3D Artist and so I come to you…
Hello, I represent a company who is looking for 3D Artist who want to collaborate on our project. Our project is split into two parts. You have the option to sign up for both, or only the first one. The whole project is really a 3D RPG set in the medieval era. The first part, however, is a teaser trailer for our…
My career is providing models for subsea ROV simulations, as well as leading the 3d animation work here for various oil and gas projects, whether it's marketing animations, or technical stuff. The simulation stuff is pretty much the same development cycle as game models, although our engine isn't as robust as anything…
A little Background of myself: Studie Certificates: Escape Studios Maya Comprehensive (Maya) CGS Workshop with Cesar Decal Jr. (Zbrush) Recognitions TalentDataBase 29/04/2008: Featured in the Gaming Channel TalentDataBase 28/01/2008: Featured in the Gaming Channel TalentDataBase 01/11/2007: Featured in the Gaming Channel…
Game Title: Dispatch Genres: Third-person, Co-op, Action, Strategy, Fast-pace Game Engine: Unreal Engine 4 Art Style: Same as "Team Fortress 2" Looking For: * 3D Character Artist * 3D Rig and Animator Premise: The world was once a battleground for superheroes and villains. However, after many years of war between the…
We’re hiring talented freelance/remote 3d Artists and other roles to work on our ambitious indie project. ( Animators, Env Artists, Level designers, programmers ) You’ll be joining a project in production with well-scoped goals and milestones. We’re a small team but we’re striving to make something incredible. You’ll get a…