This is an asset pack created for an introductory first year university assignment. Six assets were to be made under the following constraints: Five general assets using a single 512 diffuse, under 1k tris. One hero asset using a single 2048 diffuse, under 5k tris. They must all follow a similar art style to Fable 2.…
[ QUOTE ] thanks for the comments! The mod takes place in a modern texas town, so it's not a big problem. [/ QUOTE ] Oh, well that's cool then. [ QUOTE ] I have a question concerning the Winchester reload animation: Does anyone know where the bullets exit? [/ QUOTE ] Yes, and now that you mention it, it looks as if you…
Rock Sculpts For the Environment there are two main unique rocks, in the sense that they are modular for reuse in the environment, however they have two key placements this is the forefront cliff face and the right side slope rock. Slope Rock This piece was the main piece for the style of the rocks, when used with a vector…
Hi, Does anyone know how to query Maya if normals are locked? The manual way to do it is go to display/polygons/vert normals and it will display yellow lines if the normals are locked. But is there a way to do this trough scripting? Preferably with Pymel or OpenMaya.
Nice going, I like what you've got so far :) Regarding the cliff-wall to the left, that's a tricky area. There are several ways you can go about it, my suggestion would be blending terrain with rocky cliffs. And also maybe use a "forest" mask on the actual cliff. So that when you get into creating all the trees and bushes…
A fine cock indeed sir! All thats left is to model Link From Legend of Zelda,animate him beating his cock and then have many cocks from all around materialze and kill link. That would be cool
I wanted to make a pipe tool for ZBrush using a tri-part curve, but I've run into a problem. Even if I lock the start and end, they still rotate around freely. Is there some way to lock the orientation as well as position, so it always faces away from the surface?
Curious to see who else went to one of these showings. second time for me, but with some girl behind me screaming half the time and cramped seats I had trouble enjoying it. I prefer to go for the show not all the retarded comments and such which probably was the creation of some guy stoned.
I'm having a go at the Dock art test from the Splash Damage website. Here some of what ive done so far. I decided to do a paintover texture of the Dock asset just to get it out of the way since texturing will be the most time consuming. Tell me what you think of this paintover. Also almost done with the hipoly mesh and…
guns are super complicated when you are trying to figure them out from photos... It all suddenly made sense to me as soon as I fired one. When you fire a round from a handgun the pin strikes the primer cap on the bullet casing and ignites the powder... the bullet fires out of the casing down the barrel... the barrel is…