ffs, if someone really wants to test their fear limit, come ride backseat in my cessna and then sue me afterwards when the prop cuts your legs off as we go flying through the front cockpit glass as we smash into the runway at about 120 knots.
Yeah I picked up a 120 gig tonight. Haven't transfered everything yet or even installed it yet. Figured I might as well for future use. Plus now I can pick up an arcade system for my wife and she will have a hard drive
Hi, I have very little experience in maya and want to bake some mid poly textured and normal mapped models onto a low poly model, similar to here http://www.polycount.com/forum/showpost.php?p=1590084&postcount=320 Can someone tell me how? or direct me to some tutorials that cover this?
Hehehe, I used this trick today as well, when quickly doing a seamless texture. For those who might not know where the option is, press F10 to bring up the render window, go to the "Renderer" tab and uncheck the "Filter Maps" option in the "Antialiasing" section. Works like a charm.
uh. . . what's so hard about this? make one barrel, offset the pivot, duplicate and rotate at appropriate degrees (60 for 6 barrels, 72 for 5 barrels, 90 for 4 barrels and 120 for 3 barrels) weld all barrels together. . . Am I missing something here?
if using max.... it's the first shape mirrored and then rotated 120 degrees twice the geometry is edit mesh on top of a spline shape which was created using edit spline booleans you need to then manually refine the spline to get the required geometry density then it's just mirror clone rotate the base splines... as you can…
Any PC game that has a frame rate cap really bothers me. Every PC title should allow 120+ fps, have a FOV slider if it's a first person title, support any standard resolution, but we're seeing a lot of games skip out on those features lately.
All right Keg, this is what CatLog spat out. There's some other junk in there like the power saver turning on at the end, and i think some lines in the beginning were there before . launched PolyViewer. But I'm sure you can make sense of it. beginning of /dev/log/systembeginning of /dev/log/main 07-02 19:58:13.920 E/GetJar…
hey, I just heared about this game planned to be released today in Japan... the fights looks pretty awesome.. http://touch-ds.jp/crv/vol5/player.html?mv=tvcm_3&width=320&height=274 best 3D characters I've seen so far on a DS.. but I wonder if they are realtime... what do you think?
What I Offer: * SFW or NSFW artwork * One or multiple characters * Simple backgrounds * Cell Shading coloring style Pricing: * One character * pfp : $60 * Bust-Up: $60 * half body : $120 * Full-Body: $180 * II also do vrchat, vtuber model, comic and animated videos so please DM me if you are interested. But before DM me…