Thanks buddy, gonna try again basing it on your suggestions: OPTION A - 3D PRINTING 1) concept, base mesh and sculpt: zbrush 2) optional: export render passes for quick clay render in Zbrush or Keyshot 3) decimate model and send to print OPTION B - ILLUSTRATION/CONCEPT ART 1) concept, base mesh and sculpt: Zbrush 2)…
List of changes: - I have made two tilling textures; one for the ruined brick wall and one for the rocky parts of the ground mesh Screenshots: Description of the progress: For both textures I have used Zbrush, Max, Xnormal and Photoshop. Brick wall: Here's the run down of the process for this mesh. 1. Sculpt three bricks…
What is it about? Phobos is a 3 episode unofficial expansion pack to the doom 3 universe. It takes place on both mars and the mars moon phobos. You will encounter new hell demons, a new faction, exciting plot together with interesting characters. We have been working on this for over 2 years, and are finishing the level…
Does anyone know of a method to import 2:1, 3:1, etc. scaled textures into UDK? i.e. 1024x512 or 256x1024. I've imported a 64x1024 yet the 'rest' of the texture becomes filled with white making it a 1:1 1024 texture. Or, if not UDK, what engines out there do support textures with various ratios? Really hoping to push my…
Hot Buttered Funk on a stick, it works! What this script does: For each sound track loaded it creates a batch render view and sets the start/end frames and output path for each view to that of the track. It is VERY specific to my work flow, but will help anyone having to lip sync and render many audio clips. This is going…
Honestly, most of my personal use tool look like yours. But when packaging them for release I typically do a few things. 1. Make sure they work on a selection objects. 2. Make as few UI updates as possible. 3. Add undo context. 4. Try to get modeling tools to work on EPoly or EditablePoly. 5. Look for bugs. In your tool if…
I'm not sure if I have a bug or not. If I don't something is really weird anyway. I'm trying to make a simple shader that uses a difference cloud map to affect a texture's UVs. I have two panners, one -1 in the U and one 1 in the U. Adding them together, then added to the texture's UV's makes the preview ball work as…
I think there are 3 key factors to successfully freelancing. 1) location: you need to make sure you live somewhere that has a lot of work and demand for your skills. 2) networking: knowing people across various studios and industries is going to make it a lot easier for getting work. although saying that, do not be afraid…
Hi all.I did Landscape Outer Mesh Pack for UE4 Marketplace. Please go give them a vote! https://trello.com/c/HYhwljlH/358-landscape-outer-mesh-pack - VIDEO - [ame] https://www.youtube.com/watch?v=gxY33KWzFFU[/ame] - Description - - This set of Landscape Outer Meshes is perfect for filling out the background of your next…
That's no problem at all :smile: I finished the script. I decided not to start from scratch, but in stead, combine the scripts. I will just quickly explain the new features available when using Layer Comps: You can set 4 option values in the configuration screen. These are the suffixes of the layer comp names. This can be…