Hey guys I'm a student here in britain that's hoping go on to study 3D games art. At the moment my attempts at Modeling have been somewhat unsuccessful so I'm focusing on my digital art skills. I'm hoping to collaborate with some people with my concept art! Add me on Steam if you'd like to chat! At the moment I'm working…
hi everybody i`d like to share with u my work, which i`ve done on the project that was currently relased - Deadfall Adventurer. I was responsible for stuff that is connected to the environment - mainly concepting, meshing, lighting, post process but i also had to do a large portion of various assets for the game: vehicles,…
Hey aspiring artists! My name is Freya, and I am designing a strategic board game called ‘Confined’. The game itself is set in a prison, where all players scavenge for items, do missions and interact with other inmates in a desperate attempt to escape. No one can trust one another as opportunities for betrayal and sabotage…
Hi, I've got a script that's meant to do work on all the Geometry in the scene. Unfortunately while it loops in creation mode it disables the chosen create tool. My current idea is to work out how to get the name/id of the object that is being created using:isCreatingObject() Then save it to a variable and then re-activate…
NCsoft is seeking a remote PARTICLE EFFECTS ARTIST for a temporary contract position on the Dungeon Runners development team. The Particle Effects Artist will create brand new particle effects, improve upon existing particle effects, learn a brand new proprietary particle effects editor, and write documentation for the…
I understand this is mainly a 3D board, however I do know most of you have some 2D skills as well; We are currently looking for a concept artist for an indie game that involves the old west, zombies, and it's a musical. Most of the game revolves around the gold rush, and the origins of the 'Day of the Dead' rituals. I can…
I've created this model and want to import it in UE4, for a construction simulation experiment. Downloading in gltf format appear the humble Creator is perfectly able to import it and maintain the components Using UE4 built in experimental importer does create this resultUsing the Gltf 4 UE4 importer I achieved this result…
Hey there guys! So I've been doing a couple projects lately that required me to take models that were either made with Max or Blender and animate them in Maya. Everything works fine in Maya, but I've come to realize that other modeling software allow for spaces and periods to be used in the naming of objects in the scene.…
Howdy polycount users, Iv been using max for about 4 months mostly for animation work and im struggling in creating things like guns. Im fine with creating pilliars, lamps, knives but when it comes to guns i look like a person who has just picked up max and the quality is uber poor. I was wondering if there are any tips…
Howdy polycount users, Iv been using max for about 4 months mostly for animation work and im struggling in creating things like guns. Im fine with creating pilliars, lamps, knives but when it comes to guns i look like a person who has just picked up max and the quality is uber poor. I was wondering if there are any tips…