Even though this site mainly focuses on using Nikon, all of the principals and techniques can be applied to other flash systems. It's pretty much the bible with regards to using flash: http://www.strobist.blogspot.com/ http://strobist.blogspot.com/2006/03/lighting-101.html
Have you seen this script? http://mixescript.blogspot.com/2013/03/fix-intersections.html Another one http://www.scriptspot.com/3ds-max/scripts/physx-painter A fairly expensive, but amazing one http://www.scriptspot.com/3ds-max/plugins/automodeller-pro
I know this was discussed/asked earlier by MightPea, but I thought others might be interested also. This article showed up on Digg today, and apparently someone was successful at running Photoshop CS3 using WINE on Linux, and apparently CS2 was already possible. http://jonramvi.wordpress.com/2008/03/11/62/ Just thought I'd…
D: still no Mustang 5.0 or BOSS 302 Someone there not a fan? I can have like 5 different mustangs from 1965 to 1980, but no iconic 03/04 Cobra (only mustang with IRS?) and no track murdering 5.0/2012 BOSS. Just dont get it. Here's hoping for car pack #2...
The way to go forward with this model is to retopo it and UV it, and then bake high to low. To do a good retopo job and a good UV job, you need strong knowledge of lowpoly modeling techniques, because that's exactly what it is. No way around it. https://youarenotsosmart.com/2011/03/25/the-sunk-cost-fallacy/ Good luck !
Yeah, I meant the UDK license for the free version, the one you have to Accept when you install it (\UDK\UDK-2010-03\Binaries\InstallData\EULA.INT.rtf). If you sell assets, you have to pay licensing fees, which it sounds like the OP is not. Max is not an export/interchange format though.
I definitely see both sides of the fence, but while this guy seems 'amateur' he's still be doing freelance work since 03 and has a handful of shipped titles to go with it: http://www.lowpolyarts.com/commercial/ That part I don't really care to see... but if bobo doesn't give a shit we shouldn't either.
The man was a legend in his own time and created some of the most iconic visual concepts in film history (and, for that matter, game history). May the Force be with you, Ralph. http://www.cnn.com/2012/03/04/showbiz/star-wars-death/index.html?hpt=hp_t3
Can you tell whats not quire right with your sculpt ? http://img11.hostingpics.net/pics/227742tumblrm59v7cHNhq1qcdniko1500.jpg https://image.tmdb.org/t/p/original/wz3MRiMmoz6b5X3oSzMRC9nLxY1.jpg https://now-here-this.timeout.com/wp-content/uploads/2015/03/BenedictCumberbatch_BBS_022.jpg
some of the conceptart is by adam paquette , don't really know if he's in the team but i doubt it also the ugly homemade logos and text added to some images give away the lack of compositional skills http://adampaquette.blogspot.com/2009/03/28-fat-post.html