I think maybe it would help if you gave a little more information to work with. Maybe kind of outline what purpose this guy serves in his world/story, what genre you're going for, what kind of fidelity/style (Dark Souls? MediEvil PS4)? Did you design this concept yourself? Is there a reason why he's got the squat? Is it…
Polycounts roughly the same. Shader cycles will increase dramatically and texture sizes will increase from 512 standard to 1024. But you are still stuck with the same limitations on texture streaming. So now you have bigger textures but your streaming remains the same. And with things like Play Go on the PS4 its just going…
100% agree with you Richard. I actually think 1up FM or 1up Yours podcast talk a bit about this (I think its 1up FM). Its a very interesting subject... but is it to soon to release a newer model? I thought the PS2 slim came out much later. The fact is they still need good games, and exclusives are a good thing... but are…
Some collected critiques and me writing down notes: (Thanks to Mike Steele and people on the Polycount Google Hangout) - Right arm needs something to slightly break up the blank area. Maybe additional potions, etc. - Get REALLY fat. Right now, it's still barrel chested instead of obese. - Take time with the high poly.…
I have the same topic to discuss and I didnt want to open a new thread of my own and discuss this, and this might be a vague post here but I am also looking forward to upgrade my system. The specefications you guys stated were extremely underbudget and I can order them right away, the only problem is, that I have Dell XPS…
I think artists will have to worry more about tech, the more "real" things get. Example: physically based shaders (we see them in UE4 and PS4 launch titles). In the past you could just tweak stuff until the little artist inside you was happy, without having to understand anything about real world lighting physics. Now if…
I wrote what i had to write, cause this is how i feel. And for the bad moments in live, we have them all. Ask quixel if they give you a free version of the quixel suite because you have a bad time or simply not the money to buy it. You will get nothing. Ask your lessor if he can live 5 months without paying him the rent…
Hello everyone, My name is Garloiu Ionut and I am the Ceo of Interactive Creative, a new independent company located in Bucharest, Romania. We are a small company made out of 11 people who develop games for Pc, Ps4 and Xbox One. We are currently working on a medium based independent game, a survival horror game based on…
Hello everyone, My name is Garloiu Ionut and I am the Ceo of Interactive Creative, a new independent company located in Bucharest, Romania. We are a small company made out of 11 people who develop games for Pc, Ps4 and Xbox One. We are currently working on a medium based independent game, a survival horror game based on…
Rockstar North is seeking an experienced Technical Facial Animator to join our team and assist in the creation of highly respected and widely recognized AAA video games. Responsibilities -Create visually stunning 3D facial animations. -Responsible for driving quality and improving the facial animation workflow. -Diagnose…