First of all: Thanks for the response! My focus is less on finding a solution within the engine and more on tackling the task of texturing first. As you can see in the image (and please keep in mind that I’m not a Blender pro ;-) ), there is a separate mesh for each piece of clothing. In the screenshot, the character…
This is how your item should look in the thead when finished *Items with images bigger then 200 px and/or missing the name of the contributor will not be accepted till fixed Quote: SET NAME by USERNAME PHP Code: /COLOR][COLOR=#0000BB]SIZE[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#DD0000]"4"[/COLOR][COLOR=#007700SET…
Lots of good points raised ! Here are a few more things to consider (edit : some of these overlap a bit with what Shock just mentionned in #33) : - I would be careful with calling this effort a "contest", or thinking of it like one. Here is an example to illustrate why. Let's imagine that someone registers on Polycount…
@Helenek Exactly, a specific digital item is assigned to a specific card with a number on it. Print a barcode on that card and scanning it will allow you to uniquely identify it. Then you set up a system whereby if it's scanned by the items creator, it gets tagged in the system as the 'upgraded' version of the item that…
Most of the things that people want in a mmo that isn't in wow, isn't in wow for a reason. Because most of these things are what most people do not want. The numbers speak for themselves really. Anyone who talks about levels or levelling in a western mmo isn't a hardcore player. And for eastern mmos there usually isn't…
i'm building myself a new rig that will double between gaming and music studio, also the ocasional art. trying to keep it on the line of old enough to not be crazy expensive, new enough to still play whatever i want. heres what i'm thinking so far, GIGABYTE GA-P67A-UD5-B3 LGA 1155 mother board (the T.I. firewire chipset is…
Hi all I'll publish my items here on this page (WIP and finished). About me: i started modeling for passion something like a year ago and never stoped (unfortunatly i don't have all the time i want because of university). I recently decided to make items for the dota2 workshop because i really like the game style and the…
Love that set! Sadly I don't think there's any way of knowing that, or else everyone would be using a specific method to get their items in game. In my experience all you can do is submit your best work, advertise, and wait. I have no items in game so maybe I'm missing something, but I'm pretty sure the method here is…
Thanks Eric! Appreciate the feedback :D I'm keen on the skin colour, so I'll see what I can do with the body to make it fit. I'm thinking unlit colour with painted-in lighting for this iteration, with a stylised rim light like below. Just need to figure out how to execute it...
Hi I have made a little item in editable poly , I wanted to align the item along a path , SO when I add path deform and click the path , the item seems to clone another pat offsetted and apply the item to that instead , why this? the path was already sreset formed and is ok .