Hi, my name is Carlos, and I'm looking for someone who knows about 3d modeling to help me customize some New Horizons models. I would like to make: -Lottie with her Happy Home Designer outfit -Labelle with here City Folk/New Leaf outfits (it's a request for PiPPiN) I would be thankful if you could help me. The link to the…
Hi, everytime I import my fbx model into Marmoset some of the parts aren't showing up. In Blender everything looks fine and when I imported the same model into substance painter everything showed up fine and I was able to texture everything without issue. Does anyone know what the problem might be?
Heres some updates of the pillar modelling - I haven't modelled in a while so I'm still very rusty. For the finer detailing and the paws I created some alphas
The model is question is from game called Fallout 4. A creature model. It was ported from Fallout 4 and edited into another program called Source Filmmaker. What I liked to do is port it back to Fallout 4. The edited model ported to Source Filmmaker shares a rig similar in structure to Fallout 4's skeleton, but has a few…
Provided advice for someone modeling a Mini Cooper, aside from the wheel arches there's more automotive polygonal modeling fundamentals packed in there: https://polycount.com/discussion/comment/2535561/#Comment_2535561 https://polycount.com/discussion/comment/2536168/#Comment_2536168…
I am in need of a 3D artist who primarily works in blender, to fix up a 3D model i have, it needs eyes and mouth fixed, (contact me for more details) mainly for the use of Unity modeling. but i would like a generic FBX for game modding. I do NOT need a whole model make, just PARTS of an existing model FIXED. Feel free to…
hi people! i've been working on this model learning more about hard surface modeling, made and rendered in blender and the textures in substance, it's fully rigged although i'm not the best with rigging yet.